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About Witchy Life Story
You play as the youngest von Teasel witch, sent to the village of Flora with a two‑week deadline to prove yourself. Guided by your crow familiar Ramsey, you must help the locals ready their harvest festival while practicing everyday magic.
The game offers extensive visual customization, a garden for gathering spell ingredients, a system for crafting and delivering spells, and three romance‑able villagers. Your actions determine how smoothly the festival proceeds and what kind of reputation you earn in Flora.
01 / THE GUIDE
Character Customization
A wide range of appearance options lets you design a witch that matches your personal taste. Outfits, colors, and accessories can be mixed without any stated limits, encouraging you to create a look you enjoy.
Customization is presented as a core part of the experience, so you can set your visual style before tackling garden work, spell crafting, or village interactions.
- Experiment with different accessories early to see what combinations you like.
- Save a favorite look before starting major tasks in case you want to revert.
02 / THE GUIDE
Garden and Plant Collection
Tending a garden provides the plants needed for magical recipes and other experiments. Harvested flora become the raw materials for spells you will craft later.
The garden operates throughout the two‑week period, giving you a steady source of ingredients that support both spell creation and order fulfillment.
- Plant fast‑growing herbs early to ensure a quick supply.
- Check the garden each day for new harvests.

03 / THE GUIDE
Spell Crafting and Order Fulfillment
You can create small spells such as relaxation incense or chitchat potions and deliver them to neighbors who request specific magical solutions.
Fulfilling these orders directly addresses everyday problems for the villagers and contributes to the overall preparation of the harvest festival.
- Identify which spells require ingredients you already have.
- Balance time spent crafting with time spent tending the garden.
04 / THE GUIDE
Relationships and Romance Options
Three villagers are marked as romance‑able, allowing you to develop deeper connections while you work toward the festival goal.
These optional relationships add narrative depth as you get to know the residents of Flora while working toward the festival.
- Talk to each romanceable character early to learn their preferences.
- Notice any changes in dialogue after delivering spells.
05 / THE GUIDE
Festival Planning and Two‑Week Deadline
You have exactly two weeks to ready the harvest festival, balancing garden work, spell orders, and social visits.
Success is measured by how well the festival runs, which depends on how effectively you manage tasks within the time limit.
- Create a simple daily checklist to track essential tasks.
- Prioritize actions that directly impact the festival’s outcome.





COMMUNITY
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