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About White Hell
White Hell is a retro‑style first‑person shooter set in a post‑apocalyptic Finland. Players control Jarmo, a lone survivor who awakens on a toilet floor after hibernating through the collapse and must fight across frozen wastelands. The game blends classic FPS action with a unique Finnish dystopia, featuring two opposing extremist factions and an original MIDI soundtrack.
The journey moves from cramped apartments to overtaken cities, secret labs, wild wilderness, and even another dimension. Players can collect magical SISU‑energy to power a temporary SISU‑mode that upgrades weapons. White Hell is available on Windows, supports single‑player, Steam Cloud, and Family Sharing.
01 / THE GUIDE
Story and Setting
Jarmo awakens on his toilet floor after a period of hibernation, discovering a world devastated by apocalypse. The environment is a frost‑bound Finland, ranging from apartment buildings to overtaken cities and secret research facilities.
The narrative presents a divided dystopia: the fascist Order of the Blue Eagle and the communist Red Tomorrow. Both factions view any outsider, including Jarmo, as a target for extermination, creating a hostile world that drives the player forward.
- Observe environmental cues to anticipate enemy encounters in each region.
- Compare the visual style of city interiors with wilderness areas to gauge difficulty shifts.
02 / THE GUIDE
Weapon Arsenal
White Hell offers a varied arsenal, from a classic pump‑action shotgun to a sword powered by eldritch energy. The weapons feel familiar yet retain unique twists that match the game's surreal tone.
Each weapon can be upgraded temporarily through SISU‑mode, granting new features while the mode is active. This system encourages players to experiment with different tools for combat scenarios.
- Test the shotgun at close range to gauge its impact before switching to longer‑range weapons.
- Try the eldritch sword in open areas where its special abilities can be fully utilized.

03 / THE GUIDE
SISU Mode
Defeating enemies yields magical SISU‑energy, which Jarmo can store and spend to activate SISU‑mode. While active, weapons transform into super‑powered versions with added features.
SISU‑mode is a temporary boost, encouraging strategic use during tough encounters or boss fights. Managing SISU‑energy becomes a core part of combat planning.
- Reserve SISU‑energy for larger enemy groups to maximize its impact.
- Observe how each weapon changes in SISU‑mode to decide which upgrades suit your playstyle.
04 / THE GUIDE
Faction Dynamics
The world is split between two extremist groups: the Order of the Blue Eagle, a fascist faction, and Red Tomorrow, a communist faction. Both are aggressive toward outsiders, including the player.
Understanding each faction’s presence helps anticipate enemy types and their tactics, as each controls different regions throughout the game world.
- Notice which faction dominates a given area to predict enemy behavior.
- Compare the visual symbols of each group to quickly identify hostile forces.
05 / THE GUIDE
Audio and Atmosphere
White Hell features an original MIDI soundtrack composed by ULTRAKILL creator Arsi "Hakita" Patala. The music uses 90s‑style soundfonts, reinforcing the retro aesthetic.
The soundtrack dynamically accompanies door‑kicking moments and combat, adding a distinct auditory flavor that complements the icy, hostile environments.
- Listen for musical cues that signal upcoming combat to stay prepared.
- Compare the soundtrack’s intensity in city sections versus wilderness for mood shifts.





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