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About Warsim: The Realm of Aslona
Warsim: The Realm of Aslona puts you in charge of a kingdom where every decision shapes the realm. You may rule as a tyrant, warlord, or diplomat, and the game records the consequences of taxes, wars, and personal whims such as destroying banks or gambling away gold.
The sandbox emphasizes freedom: explore over 100 locations, manage a throne‑room filled with thousands of visitors, encounter procedurally generated races and faces, and control an arena or monster pit, all within a single‑player experience.
01 / THE GUIDE
World Exploration
The map contains more than 100 distinct locations, including a giant Blackmarket, hidden cities, strange villages, and cult‑like towns. Players can buy, plunder, or simply visit each spot, and each location offers its own set of encounters.
The Lands Beyond update adds infinite procedural generation via the explore menu, creating thousands of variant sites and random encounters that expand the world beyond the static locations.
- Compare rewards from static sites versus procedurally generated variants to decide where to allocate time.
- Use the explore menu to discover random locations that may provide unexpected benefits.
02 / THE GUIDE
Throne Room Encounters
In the throne room you handle lines of visitors that can range from a handful to thousands, including gamblers, bards, mercenaries, common folk, and beggars. Over 1,000 distinct encounters provide complex solutions and reactions.
The system scales with kingdom size, allowing actions such as installing trap doors or hiring a steward to manage the crowd, ensuring political management remains active regardless of empire scale.
- Observe how different visitor types react to policies for longer‑term stability.
- Consider hiring a steward when managing large crowds becomes overwhelming.

03 / THE GUIDE
Procedural Race Generation
Warsim generates 94,887,852 possible races, each with its own birth rate, civility level, three unique units, laws, and racial abilities. Examples include Seafaring Goblins, Fire Orcs, and Half‑Turtles.
Faces are also procedurally created, with a range of over 100 quadrillion possibilities, meaning every ruler, staff member, and visitor appears only once in a playthrough.
- Record traits of newly encountered races to anticipate diplomatic or military challenges.
- Mix races with contrasting civility levels for dynamic internal politics.
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Arena and Mini‑Games
The Arena can be owned, customized, and upgraded; players set entry costs, change rules, and upgrade it, and the Arena can be found in a variety of shapes. The 10th Anniversary Edition adds an Arena mode accessible directly from the main menu.
Taverns host numerous mini‑games such as snail racing, scorpion pit fighting, dice games, rock‑paper‑scissors, and more, providing leisure activities for both ruler and subjects.
- Experiment with different arena entry costs and rules to see how they affect attendance.
- Try a variety of tavern games to discover which yield the best short‑term gains.
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Community and Ongoing Updates
The developer maintains active Discord, Reddit, and Steam community channels, offering support and feedback. Update posts on the Steam hub detail hidden features and new content added over the years.
Continuous additions such as monster pits, harnesses, and random goblin drinking competitions keep the experience fresh for returning players.
- Visit the Steam hub regularly to learn about newly added mechanics before diving in.
- Engage with the Discord community for tips on recent updates.





COMMUNITY
Player discussion