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Villages & Dungeons official game artwork

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Villages & Dungeons Wiki

A hardcore roguelite card game where deck-building strategies are at the core of everything! With a vast array of cards, random dungeons, a wealth of encounter events, and diverse enemies, it awaits your explor

Steam ↗Windows · macOS
GameWiki EditorialReviewed 5 guide topics

GET YOUR BEARINGS

About Villages & Dungeons

Villages & Dungeons is a single‑player strategy card game that blends rogue‑lite adventure with deck‑building. Each run sends you into a randomized dungeon within a multiverse, where every decision reshapes the experience. The game uses a minimalist “1+4” system—one core card plus four support cards—combined with five elemental types and rune customization, offering over 300 cards to experiment with as you craft and evolve your deck on the fly.

01 / THE GUIDE

Deck Building Basics

The core of play revolves around a “1+4” deck: one core card supported by four additional cards. This structure encourages concise, strategic choices each run. Elements—Water, Fire, Wood, Light, Dark—add thematic variety and affect how cards interact. Rune customization lets you attach unique abilities to cards, further diversifying builds. With more than 300 cards available, each expedition presents a fresh deck‑building puzzle.

  • Experiment with different element combos to discover unexpected synergies.
  • Use rune slots to offset weaknesses in your core card.

02 / THE GUIDE

Randomized Dungeons

Every dungeon module is generated anew, ensuring no two expeditions feel the same. Encounters, treasures, and foes appear unpredictably, demanding adaptable strategies. The multiverse setting reinforces this variability, as each run can differ dramatically. Because encounters are random, players must stay flexible, adjusting their deck mid‑run to meet new challenges and seize emerging opportunities.

  • Keep a few versatile support cards ready for unexpected threats.
  • Observe recurring patterns in enemy types to refine future decks.
Villages & Dungeons official gameplay screenshot
Publisher-provided gameplay image · CaCaFrog Studio

03 / THE GUIDE

In‑Run Deck Crafting

During a run, you can acquire new cards and integrate them into your deck, even if they seem undesirable at first. Unwanted cards can still contribute to power growth, encouraging continual adaptation. This dynamic evolution means each battle can shift your strategy, turning setbacks into stepping stones toward stronger decks.

  • Don’t discard every new card; even unwanted cards can contribute to your power growth.
  • Track which acquired cards improve later encounters.

04 / THE GUIDE

Meta Progression

Failed runs still yield salvageable loot, which feeds into broader progression systems. Over time, these resources enhance your overall power, allowing stronger decks in future expeditions. Meta progression ties together individual runs, giving a sense of long‑term growth beyond a single dungeon.

  • Collect salvage after each run to boost future deck options.
  • Compare loot from different runs to identify the most valuable upgrades.

05 / THE GUIDE

Platform Features

Villages & Dungeons runs on Windows and macOS, offering full controller support including DualShock and DualSense compatibility. Steam Cloud saves your progress, while Leaderboards let you compare scores with others. Family Sharing lets multiple accounts access the game on the same device. These features enhance accessibility and community interaction without affecting core gameplay mechanics.

  • Steam Cloud is available if you want your progress stored across installations.
  • Check Leaderboards for inspiration on effective deck builds.

WATCH THE GAME

Villages & Dungeons videos

Official trailers & gameplay

INSIDE THE WORLD

Screenshots & game images

5 official screenshots

IN THIS WIKI

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COMMUNITY

Player discussion

    QUICK ANSWERS

    Villages & Dungeons FAQ

    How does the “1+4” deck system affect gameplay?

    It limits each run to one core card plus four support cards, forcing concise strategic choices and emphasizing element and rune synergy.

    What role do elements play in deck construction?

    Water, Fire, Wood, Light, and Dark define card interactions and allow players to craft builds that exploit elemental strengths and weaknesses.

    Can I continue a run after a failed dungeon?

    Failed runs provide salvage loot that contributes to meta progression, improving future decks even though the current run ends.

    More Villages & Dungeons guides

    SOURCES & CREDITS

    Official resources and further reading

    Original editorial guidance. Game imagery and trailers are provided by the publisher through Steam. Media and reference links checked 2026-10-24. Game versions, supported platforms, and balance can change; consult the linked release notes for current details.