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About Veritas Tales: Witch of the Dark Castle
Veritas Tales: Witch of the Dark Castle is a solo, dice‑driven dark‑fantasy RPG that mimics tabletop adventures. Players choose one of two travelers—a warrior raised by a witch or a memory‑lost mage—and navigate a story that reacts to every decision.\nCombat is turn‑based and streamlined, while the game emphasizes judgment, dice rolls, and the weight of each choice. With 150,000+ words of text, a single run lasts 6–8 hours, and completing both perspectives and all secrets takes about ten hours.
01 / THE GUIDE
Story and Characters
The narrative follows two travelers heading toward a city plagued by rumors that a witch will bring ruin. Players select either the warrior, trained by the witch, or the mage, whose teacher vanished after answering the witch’s summons. Their journeys converge on the dark castle, and each path reveals unique truths.\nThe world remembers every action, altering responses based on player choices, and the ending reflects the sum of daring and restraint across the journey.
- Consider how each character’s background might influence dialogue options.
- Replay with the other traveler to uncover hidden story layers.
02 / THE GUIDE
Gameplay Mechanics
Players act alone, rolling dice to resolve actions without a game master. Combat is turn‑based, quick, and simple, avoiding complex builds or extensive stat sheets. Choices include fighting, negotiating, or evading, and each decision carries a cost. Death results from careless moves rather than artificial difficulty.\nJudgment extends to inventory management; the pack is small, forcing players to decide what to carry and what to leave behind, adding another layer of strategic choice.
- Balance bold actions with caution to manage risk.
- Plan inventory early to avoid being forced into undesirable choices later.

03 / THE GUIDE
Art and Music
All 300+ illustrations were hand‑drawn by Yoshio Nishimura, a veteran artist from Capcom and Vanillaware, with no generative AI involvement. The visual style reflects a consistent hand‑crafted aesthetic throughout the game.\nThe soundtrack is composed by Hitoshi Sakimoto and his Basiscape studio, known for work on titles such as Final Fantasy Tactics and Vagrant Story, providing an atmospheric accompaniment to the dark fantasy setting.
- Pay attention to illustration details; they often hint at narrative clues.
- Listen for musical cues that may signal upcoming danger or narrative shifts.
04 / THE GUIDE
Technical Features
The game runs on Windows with mouse‑only controls and supports play at the player’s own pace, allowing saves at any time. Steam Cloud and Family Sharing are available, enabling progress synchronization and shared access.\nThere is no timed input requirement, making the experience suitable for relaxed or methodical playstyles.
- Use the save‑anytime feature to experiment with risky choices.
- Enable Steam Cloud to keep progress safe across multiple devices.
05 / THE GUIDE
Community and Streaming
Streaming and video creation are explicitly welcomed, with no restrictions on monetization for individuals or companies. Creators are encouraged to link to the store page in descriptions, supporting visibility.\nThe game’s design, inspired by GrailQuest, Sorcery! and Fighting Fantasy, lends itself to narrative‑driven content that can engage audiences through choice‑focused commentary.
- Highlight decision points during streams to showcase the game’s branching nature.
- Mention the store link in video descriptions to comply with the developer’s request.





COMMUNITY
Player discussion