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About Trine 4: The Nightmare Prince
Trine 4: The Nightmare Prince follows wizard Amadeus, knight Pontius, and thief Zoya as they pursue Prince Selius, whose dark dreams spill into the world. The trio travels through eighteen distinct locations, confronting physics‑based puzzles that involve fire, water, light, magnets and electricity.
The game supports 1‑4 players in online, local or split‑screen co‑op, with full controller support and the ability to switch heroes at any moment. Skill trees let each character improve their abilities, and an award‑winning soundtrack by Ari Pulkkinen accompanies the adventure.
01 / THE GUIDE
Hero Abilities
Amadeus can conjure and levitate objects, Pontius wields a sword and shield to clear obstacles, and Zoya uses a grappling hook and arrows to cross gaps. Each power interacts with the elemental puzzle elements described in the game.
Players may change which hero they control at any time, whether playing alone or with teammates. This flexibility lets the group decide which abilities are needed for a given challenge without restricting any particular solution.
- Observe which hero’s power aligns with the visible element in a puzzle before committing.
- Switch characters early if an obstacle seems better suited to another ability.
02 / THE GUIDE
Co‑op Modes
Trine 4 allows up to four players to cooperate online, locally, or via split‑screen throughout the entire campaign, with no level restrictions. Players can take one hero each and work out the arrangement between themselves.
Puzzle challenges adapt to the number of players, ensuring that both solo and group play remain engaging. Full controller support is provided for all configurations.
- Coordinate hero selection so the team covers all elemental abilities.
- Use split‑screen to keep each player’s view focused on their current task.

03 / THE GUIDE
Level Design
The eighteen levels span locations such as ruins, haunted tombs, birch groves and blueberry forests. Each area presents physics‑based puzzles that incorporate fire, water, light, magnets and electricity.
Levels are built to be tackled solo or with friends, and the puzzles scale with the number of participants, offering multiple ways to apply the heroes’ abilities.
- Look for environmental cues that hint at the dominant element in a puzzle.
- Test each hero’s interaction with the element to discover the intended mechanic.
04 / THE GUIDE
Skill Trees
Each hero features a skill tree that lets players allocate points to upgrade abilities as they progress. Upgrades modify the characters’ powers, providing new options for combat and puzzle interaction.
The skill trees develop alongside the journey, ensuring that the trio’s capabilities evolve in step with later challenges.
- Spread upgrades across all heroes to keep the team versatile.
- Review the skill descriptions before assigning points to understand each effect.
05 / THE GUIDE
Audio‑Visual Presentation
Trine 4 is rendered in beautiful 2.5D graphics, combining detailed environments with fluid character animation. The soundtrack, composed by Ari Pulkkinen, has received awards for its immersive quality.
Audio options include custom volume controls, subtitle options and adjustable text size, providing accessibility while preserving the game’s atmosphere.
- Adjust subtitle size if dialogue becomes hard to read during action.
- Balance music and effects volumes to keep important sound cues audible.





COMMUNITY
Player discussion