GET YOUR BEARINGS
About TraumaCore Violence
TraumaCore Violence is a 2D action title starring Uzi, a girl navigating the depths of her own psyche. The game blends rapid, frame‑1‑startup combat with momentum‑based movement, letting players chain high‑flying combos. A combo meter rewards each kill with points or health, and a full‑campaign co‑op mode can be toggled in the options, requiring two controllers. The visual style draws on a "TraumaCore" aesthetic that mixes heavily edited stock imagery to evoke stress and dread.
01 / THE GUIDE
Combat System
Combat relies on fast, frame‑1‑startup attacks that enable snappy, high‑speed engagements. Players can cancel animations and inputs to extend combos once they master each move.
Each attack can affect momentum, allowing movement to be integrated into the fighting flow. Mastery of the moveset is essential for creating long, insane chains.
- Practice timing of animation cancels to keep combos fluid.
- Observe how each attack changes your speed to plan follow‑up moves.
02 / THE GUIDE
Movement & Momentum
Every attack can alter or add to your momentum, influencing speed and direction. Understanding these effects lets you achieve extreme velocity during combat.
Momentum changes are tied directly to the moves you use, so experimenting with different attacks reveals optimal paths through each level.
- Test each move in an open area to see its speed impact.
- Combine attacks that boost momentum for faster traversal.

03 / THE GUIDE
Combo Meter
Each enemy kill increments a combo meter. Maintaining the combo until the level ends grants a large point bonus.
Alternatively, you can cash out the combo at any time for health equal to its weight, letting you choose between score and survivability.
- Weigh the benefit of points versus health before cashing out.
- Aim for long combos when you feel confident in your survivability.
04 / THE GUIDE
Full Campaign Co‑op
A 2‑player co‑op mode can be enabled from the game options at any time, allowing a second player to join with a separate controller.
The mode supports shared/split‑screen play, letting both participants experience the full campaign together.
- Enable co‑op before starting a level to avoid mid‑game interruptions.
- Coordinate movement and attacks with your partner for smoother combos.
05 / THE GUIDE
Story & Visuals
Uzi is trapped within her own psyche, exploring a mental landscape to find an escape. The narrative is conveyed through a "TraumaCore" visual style.
This style uses heavily edited stock or familiar images to create an atmosphere of overwhelming stress and dread.
- Pay attention to visual cues for narrative hints.
- Notice how the art style reinforces the psychological theme.





COMMUNITY
Player discussion