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About Thronebreaker: The Witcher Tales
Thronebreaker: The Witcher Tales is a single‑player RPG that blends narrative exploration, puzzle solving and card‑based battles. Players follow Queen Meve on a 30‑hour journey across Lyria and Rivia, shaping the world through difficult choices that lead to twenty possible endings. The game also offers a customizable battle camp, resource trading, and a roster of companions whose skills affect combat outcomes. Bonus items include a soundtrack, an artbook and a Witcher graphic novel.
01 / THE GUIDE
Narrative and Choices
The story follows Meve, a war‑veteran queen, as she confronts a Nilfgaardian invasion. Players navigate thought‑provoking quests that can alter the world, leading to twenty distinct end‑states. Choices are presented as difficult moral decisions, and their consequences are reflected in later events.
The game’s writing has been praised as “one of the best‑written RPGs in years,” emphasizing deep character interactions and branching outcomes that keep the tale fresh on each playthrough.
- Consider the long‑term impact of a decision before confirming it; early choices can echo later.
- Take note of companion reactions, as they may hint at future consequences.
02 / THE GUIDE
Exploration and Locations
Players travel through vibrant countrysides, war‑torn landscapes, grand castles and snow‑capped mountains. Each region has its own visual theme and monster population, encouraging varied exploration.
The world is filled with hidden treasures, ancient ruins and villages that can be saved from monster hordes, providing a range of activities beyond the main storyline.
- Visit each distinct area to discover unique environmental storytelling.
- Search ruins thoroughly; they often contain valuable resources.

03 / THE GUIDE
Battle Camp Management
A personal battle camp can be developed and customized. Players recruit units, train them, unlock new skills and manage resources gathered during travel.
Resources can be traded with local merchants, allowing players to improve their camp’s capabilities and prepare for upcoming battles.
- Balance recruitment with resource gathering to avoid shortages.
- Upgrade camp skills that complement your preferred combat style.
04 / THE GUIDE
Army Combat and Card Battles
Combat is conducted through story‑driven battles that use a card‑based system. Players assemble an army from companions met during the journey, each bringing unique abilities.
Battles feature puzzles and challenges that require strategic use of unit skills and card play to achieve victory.
- Experiment with different unit combinations to discover synergistic abilities.
- Pay attention to puzzle mechanics; sometimes a non‑combat solution is optimal.
05 / THE GUIDE
Bonus Content and Extras
The game includes several bonus items: an official soundtrack, a digital version of GWENT: Art of The Witcher, concept art, including the map of Lyria, and the graphic novel “Fox Children.”
These extras provide additional lore and artistic insight, enriching the overall Witcher experience beyond gameplay.
- Listen to the soundtrack while exploring to enhance immersion.
- Review the map in the artbook for a clearer sense of regional layout.





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