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About The Prince of Tennis Sweet School Festival ~♡-40 and more...~
The Prince of Tennis Sweet School Festival ~♡-40 and more...~ is a globally remastered otome adventure where you, a second‑year middle‑schooler, join a school‑festival management committee. You guide a chosen tennis school through a stall‑competition while building trust with its charismatic princes.
Romance unfolds through unique date events and illustrated CGs, some animated. The game emphasizes decisive choices when captains are unavailable, letting you shape the festival’s outcome and your relationship with the chosen team.
01 / THE GUIDE
Festival Narrative
During summer vacation a joint school festival is announced, led by the tennis clubs of seven schools that qualified for the Kanto Middle School Tennis Tournament. As a committee member you must help your assigned school win the stall competition, the festival’s highlight.
Your decisions affect the players’ trust and the competition’s progress, moving the story toward a first‑place finish while romance with a prince begins after you select a school.
- Observe each school’s dynamics before committing to see which relationships might develop more naturally.
- Consider the described personalities—cheerful, mysterious, data‑driven—to anticipate how they may respond to your support.
02 / THE GUIDE
Choosing a Tennis School
You start by picking one of the seven represented schools, each described with distinct traits. Some are powerhouses with high expectations, others are dark‑horse teams with renewed line‑ups, and some emphasize absolute victory.
The description notes special guests from Shitenhoji Junior High joining several schools, adding extra personalities to consider when making your choice.
- Match your preferred play style—whether you like a disciplined powerhouse or a spirited underdog—to the school’s described ethos.
- Note guest characters, as they may introduce unique interactions during the festival.

03 / THE GUIDE
Prince Cast
Each school’s roster includes memorable princes: mysterious Fuji, endlessly cheerful Kikumaru, transformation‑prone Kawamura, data‑driven Inui, and the cool‑composed Echizen, among others. Their dynamics—such as Momoshiro versus Kaidoh—create tension and variety.
Special guests like Toyama, Chitose, and Shiraishi appear, each with brief background notes that hint at deeper connections within the festival setting.
- Pay attention to described oppositions (e.g., Momoshiro vs. Kaidoh) to anticipate potential story branches.
- Special guests often have unique backstories; exploring them may unlock distinct date events.
04 / THE GUIDE
Stall Competition Mechanics
The stall competition is the festival’s focal point; your role involves supporting players, building trust, and making decisive calls when captains and vice‑captains cannot intervene. Success depends on judgment and responsibility rather than combat.
Mizuki’s scenario‑writing and the expectations of teams like Akazawa’s or Hyōtei’s add pressure, echoing the steady, reliable ethos described for teams like Rudolph's.
- Focus on consistent, reliable decisions to align with the described “steady and reliable” expectations.
- When a captain is unavailable, consider the team’s described mindset (e.g., “win‑at‑all‑costs”) to guide your choices.
05 / THE GUIDE
Technical Features
The game runs on Windows via Steam, offering single‑player play, Steam Achievements, full controller support, custom volume controls, save‑anytime, Steam Cloud, and Family Sharing. These features enhance accessibility and convenience.
No mention is made of other operating systems, so the experience is documented for Windows users only.
- Enable Steam Cloud to keep your progress across installations.
- Use custom volume controls to balance music and CG animation sound effects to your preference.





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