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About The Dungeon of Lulu Farea
The Dungeon of Lulu Farea is a puzzle‑RPG built on the WWA Magic Tower tool. Players explore a 60‑floor underground dungeon filled with monsters, doors, and limited resources, requiring careful planning rather than grinding. The game offers two difficulty levels—Normal and Hard—and a three‑tier help system that can be used repeatedly.
Scoring is built in, allowing players to aim for the highest score possible. The title runs on Windows via Steam, supports single‑player, Steam Cloud, and Family Sharing, and relies on keyboard and mouse inputs for navigation and actions.
01 / THE GUIDE
Game Structure
The dungeon consists of 60 distinct floors, each presenting a unique scenario that grows more complex as you descend. Monsters, doors, and items are placed strategically, and once a monster is defeated it does not reappear, making each encounter permanent.
All items—including keys, money, and strengthening gear—are limited in quantity, so players must decide which routes, enemies, and doors to prioritize. These decisions directly affect the ability to progress through the labyrinth.
- Map out potential paths before engaging a monster to conserve limited items.
- Consider saving keys for later floors where doors may block critical routes.
02 / THE GUIDE
Difficulty Settings
Players can choose between Normal and Hard modes before starting. Normal is aimed at regular players, while Hard provides a more demanding challenge for those seeking a grueling experience. The difficulty selection influences the overall toughness of puzzles and enemy encounters.
Both modes retain the same core mechanics, but Hard is described as a grueling challenge, so expect a more demanding experience that rewards careful strategic choices.
- Try Normal first to learn the layout before tackling Hard.
- On Hard, prioritize conserving items early to avoid shortages later.

03 / THE GUIDE
Help System
A three‑level help system is available for players who become stuck. Two of the help levels can be used an unlimited number of times, offering assistance while keeping the game balanced. The system provides boosts without removing the puzzle element.
Choosing the appropriate help level can clear a difficult section without compromising the overall challenge, making it a useful tool for both casual and hardcore players.
- Try the lowest help level first to keep assistance minimal while working through a tough section.
- Reserve unlimited help uses for particularly complex floors.
04 / THE GUIDE
Scoring
The game includes a scoring system, allowing players to play for the highest score possible by making good decisions throughout the dungeon.
Since resources are limited, efficient play aids progression, encouraging replayability for those seeking to improve their score.
- Minimize unnecessary battles to preserve limited resources.
- Track which doors you open to avoid wasting limited keys on unnecessary routes.
05 / THE GUIDE
Controls
The game requires a keyboard and supports mouse input. Arrow keys move the character, while Enter, Z, or Space confirm actions. ESC or X cancels or toggles the menu, and Shift enables fast battle mode. Additional keys provide status screens and message skipping.
Mouse clicks mirror many keyboard functions: left click confirms or moves, and right click cancels or toggles menus. Full‑screen and reset functions are bound to F4 and F5 respectively.
- Use Shift for fast battles to speed up repetitive encounters.
- Press Ctrl to skip messages when you’re familiar with the narrative.





COMMUNITY
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