GET YOUR BEARINGS
About The Count Lucanor
The Count Lucanor follows Hans, a poor boy who leaves home after a birthday without gifts. A kobold leads him to Tenebre Castle, where he must survive a spooky mystery filled with fantasy and horror elements presented in a retro style that sits between 8‑ and 16‑bit graphics.
Players explore the castle, converse with colorful NPCs, solve puzzles, and make choices that affect the story. The single‑player adventure includes stealth, candle‑lit navigation, and a soundtrack inspired by Johann Sebastian Bach, and it is released for Windows PCs and Linux systems.
01 / THE GUIDE
Exploration
Walking through Tenebre Castle requires placing candles on the ground to illuminate dark corridors. The lighting mechanic turns otherwise hidden areas into visible paths, allowing players to see doors, switches, and items that would otherwise remain unseen.
The castle’s layout contains hidden rooms and secret passages that lighting may help reveal. Illuminated sections often reveal clues or objects that are needed for later puzzles, encouraging careful forward movement.
- Place a candle at the start of a new corridor to reveal its full length.
- Observe where the light reaches; it can highlight interactive objects.
02 / THE GUIDE
Conversation
Talking to NPCs provides important clues that help unravel the castle’s mystery. Dialogue frequently mentions names, items, or locations that tie directly into puzzle solutions.
Conversations can also influence the narrative, as characters may react differently based on earlier choices. Revisiting NPCs after new discoveries can yield fresh information.
- Note recurring names or items mentioned in dialogue.
- Return to NPCs after finding new items; they may reference them.

03 / THE GUIDE
Choices
Player actions shape the story, leading to five distinct endings and several subplots. Each major decision can alter Hans’s fate and the castle’s outcome.
The game tracks your actions as the story unfolds, so reflecting on past actions helps anticipate future consequences. Multiple playthroughs can reveal alternate branches.
- Consider long‑term effects before confirming a decision.
- Keep a brief note of key choices to compare outcomes later.
04 / THE GUIDE
Stealth
Avoiding detection involves hiding under tables and behind curtains, allowing Hans to bypass enemies and traps. Successful stealth depends on timing and positioning.
By staying out of sight, players can prevent damage and access alternative routes that might be blocked by hostile encounters.
- Watch enemy movement patterns before moving into a hiding spot.
- Use furniture and curtains to stay concealed while exploring.
05 / THE GUIDE
Puzzles
Collected items must be used wisely to progress, linking inventory with environmental challenges. Each puzzle often requires a logical connection between a clue and an item.
Using an item in the correct location unlocks new areas, while other uses may not help, encouraging experimentation and revisiting earlier rooms.
- Organize found items mentally to see possible uses.
- Re‑examine earlier rooms after acquiring new items; they may now fit.





COMMUNITY
Player discussion