GET YOUR BEARINGS
About Ten Trials of Babel: The Doppelganger Maze
Ten Trials of Babel: The Doppelganger Maze thrusts players into the Babel Cross, a race‑survival contest among ten distinct peoples—including Humans, Mekas, Spirits, Ghosts, Yaos, Beasts, Relics, Phantoms, and two unrevealed races. The competition unfolds inside a mysterious book, where participants climb the Babel Tower through ten worlds, seeking the ultimate glory of evolution. The game offers 4–8 hours of single‑player play, featuring over thirty puzzle maps, six selectable characters (two hidden), and a total of fifteen possible endings. Mild horror elements and pixel‑art cutscenes complement its adventure‑indie style, and it supports Windows, macOS, Steam Achievements, Cloud saves, and Family Sharing.
01 / THE GUIDE
Races and the Babel Tower
The narrative centers on ten races—Humans, Mekas, Spirits, Ghosts, Yaos, Beasts, Relics, Phantoms, plus two unrevealed groups—who explore the world inside a book. Their goal is to ascend the Babel Tower, passing through ten distinct worlds. Victory grants the winner glory and the hope of evolution, while defeat erases the losing race entirely. No race has yet survived the tenth world, according to the description.
- Observe each race’s lore for thematic clues that may aid puzzle interpretation.
- Consider how the tower’s ten‑world structure could influence the order of map challenges.
02 / THE GUIDE
Character Roster and Hidden Options
Players can pursue six characters, with two of them remaining hidden until discovered. The initial Story World, called the Doppelganger, introduces three StoryDivers—Saint, Victor, and Kruger—who accompany newcomers. If the Doppelganger event triggers, it results in instant death, hinting at hidden narrative risks tied to character selection.
- Track which characters become available as you progress to avoid missing hidden options.
- Note the behavior of Saint, Victor, and Kruger for possible narrative hints.

03 / THE GUIDE
Ending Structure
The game features seven BEs, one HE, six individual character endings, and a grand finale, totaling fifteen distinct endings. Each ending is accompanied by pixel‑art CGs, with eighteen such images spread across cutscenes and conclusions. Unlocking all endings requires navigating the puzzle maps and making narrative choices tied to characters and races.
- Record which endings you achieve per character to ensure full coverage.
- Compare the CGs associated with each ending for visual storytelling cues.
04 / THE GUIDE
Puzzle Maps and Playtime
Ten Trials of Babel offers over thirty puzzle maps that shape the core gameplay loop. The overall experience lasts between four and eight hours, varying with the player’s puzzle‑solving speed. These maps are the primary means of progressing through the ten worlds of the Babel Tower, integrating mild horror elements into the challenges.
- Allocate time to explore each map thoroughly; the total playtime varies with your puzzle-solving speed.
- Use the mild horror atmosphere as a thematic guide rather than a gameplay mechanic.
05 / THE GUIDE
Mild Horror Atmosphere
While primarily an adventure, the game incorporates mild horror elements that influence its tone. These elements appear in both the narrative description and visual CGs, adding tension without defining combat or survival systems. The horror aspect is presented as a backdrop to the racial survival story, enhancing the mystery of the Babel Tower and the Doppelganger scenario.
- Pay attention to horror cues for narrative context rather than gameplay advantage.
- Use the atmosphere to gauge the stakes of each puzzle encounter.





COMMUNITY
Player discussion