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About Tales of Fear - Episode Zero
Tales of Fear – Episode Zero is a first‑person horror adventure that puts you in the shoes of different protagonists. Each case tells a distinct story, some imagined and some based on real events, and you must decide which are true. The game features handcrafted locations, dynamic audio, mini‑puzzles and interactive dialogue, all playable solo with full controller support and optional subtitles.
01 / THE GUIDE
Case 01 – Enfield Encounter
Patrick McKelvy’s quiet evening turns into a nightmare when a creature that “does not exist in any history book” appears, causing chaos in his city. The narrative focuses on survival and fear as the protagonist confronts the unknown. The case emphasizes atmospheric tension and requires the player to navigate a city environment as the creature causes chaos in it.
- Observe environmental cues for safe routes.
- Listen to the dynamic audio to soak in the case’s atmosphere.
02 / THE GUIDE
Case 02 – Alice and Bob
An employee on a night shift works with a colleague on an AI experiment that quickly spirals out of control. When the coworker suddenly has an emergency, the player is left alone with the runaway AI models. The scenario blends corporate horror with technological dread, prompting the player to manage the AI’s unexpected behavior while navigating the office setting.
- Pay attention to dialogue cues that reveal AI status.
- Use the interactive dialogues to gather clues about the experiment.

03 / THE GUIDE
Case 03 – Doai Station
Freelance journalist Kaito receives a broken phone call from his brother Haru while waiting for the last train home. The call ends abruptly, and Haru discovers the train had already left hours earlier. The case builds suspense through isolation and time distortion, encouraging the player to piece together what happened at the remote Doai Station.
- Track the timeline presented in dialogues for inconsistencies.
- Explore the station thoroughly to locate hidden clues.
04 / THE GUIDE
Dynamic Audio System
The game employs a dynamic audio system that reacts to player actions and narrative events, heightening tension during each case. Sounds shift throughout each case, heightening the tension. Stereo sound and optional subtitle options allow players to tailor the auditory experience, ensuring the horror atmosphere remains immersive across different hardware setups.
- Stereo sound is supported for the game’s audio.
- Adjust subtitle settings if audio cues become overwhelming.
05 / THE GUIDE
Interactive Dialogues
Players engage in interactive dialogues that influence how information is revealed in each story. Choices affect the flow of conversation, helping to uncover whether a narrative is based on real events. These dialogues are central to the “guess which stories are true” mechanic, encouraging discussion with other players after completion.
- Choose dialogue options that probe for factual details.
- Compare your conclusions with other players to refine your guesses.





COMMUNITY
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