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Tales of Fear - Episode Zero official game artwork

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Tales of Fear - Episode Zero Wiki

Can you tell the difference between truth and tale? Experience three short horror stories and gather clues as to which are true and which are just part of our imagination. Immerse yourself in the protagonist's

Steam ↗Windows
GameWiki EditorialReviewed 5 guide topics

GET YOUR BEARINGS

About Tales of Fear - Episode Zero

Tales of Fear – Episode Zero is a first‑person horror adventure that puts you in the shoes of different protagonists. Each case tells a distinct story, some imagined and some based on real events, and you must decide which are true. The game features handcrafted locations, dynamic audio, mini‑puzzles and interactive dialogue, all playable solo with full controller support and optional subtitles.

01 / THE GUIDE

Case 01 – Enfield Encounter

Patrick McKelvy’s quiet evening turns into a nightmare when a creature that “does not exist in any history book” appears, causing chaos in his city. The narrative focuses on survival and fear as the protagonist confronts the unknown. The case emphasizes atmospheric tension and requires the player to navigate a city environment as the creature causes chaos in it.

  • Observe environmental cues for safe routes.
  • Listen to the dynamic audio to soak in the case’s atmosphere.

02 / THE GUIDE

Case 02 – Alice and Bob

An employee on a night shift works with a colleague on an AI experiment that quickly spirals out of control. When the coworker suddenly has an emergency, the player is left alone with the runaway AI models. The scenario blends corporate horror with technological dread, prompting the player to manage the AI’s unexpected behavior while navigating the office setting.

  • Pay attention to dialogue cues that reveal AI status.
  • Use the interactive dialogues to gather clues about the experiment.
Tales of Fear - Episode Zero official gameplay screenshot
Publisher-provided gameplay image · MediaTale

03 / THE GUIDE

Case 03 – Doai Station

Freelance journalist Kaito receives a broken phone call from his brother Haru while waiting for the last train home. The call ends abruptly, and Haru discovers the train had already left hours earlier. The case builds suspense through isolation and time distortion, encouraging the player to piece together what happened at the remote Doai Station.

  • Track the timeline presented in dialogues for inconsistencies.
  • Explore the station thoroughly to locate hidden clues.

04 / THE GUIDE

Dynamic Audio System

The game employs a dynamic audio system that reacts to player actions and narrative events, heightening tension during each case. Sounds shift throughout each case, heightening the tension. Stereo sound and optional subtitle options allow players to tailor the auditory experience, ensuring the horror atmosphere remains immersive across different hardware setups.

  • Stereo sound is supported for the game’s audio.
  • Adjust subtitle settings if audio cues become overwhelming.

05 / THE GUIDE

Interactive Dialogues

Players engage in interactive dialogues that influence how information is revealed in each story. Choices affect the flow of conversation, helping to uncover whether a narrative is based on real events. These dialogues are central to the “guess which stories are true” mechanic, encouraging discussion with other players after completion.

  • Choose dialogue options that probe for factual details.
  • Compare your conclusions with other players to refine your guesses.

WATCH THE GAME

Tales of Fear - Episode Zero videos

Official trailers & gameplay

INSIDE THE WORLD

Screenshots & game images

5 official screenshots

IN THIS WIKI

Your reading checklist

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COMMUNITY

Player discussion

    QUICK ANSWERS

    Tales of Fear - Episode Zero FAQ

    Can I play Tales of Fear without using a controller?

    Yes, the game supports full controller use but does not require it; you can play with other input methods.

    Is there any timed input required during puzzles?

    No, the game is listed as playable without timed input, allowing players to solve tasks at their own pace.

    Does the game store progress across devices?

    Steam Cloud is included, which saves your progress for use on any Steam‑enabled device.

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    SOURCES & CREDITS

    Official resources and further reading

    Original editorial guidance. Game imagery and trailers are provided by the publisher through Steam. Media and reference links checked 2026-10-24. Game versions, supported platforms, and balance can change; consult the linked release notes for current details.