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About Sweet Home
Sweet Home is a visual novel that follows Ying, a high‑school student navigating a stagnant winter break in 2018. The narrative unfolds through everyday encounters—a puppy, a chance meeting, and a web of relationships—each nudging her life toward change.
Players guide Ying’s choices, shaping bonds with three key characters, uncovering hidden paths, and reaching one of twelve endings. The game blends casual storytelling with RPG‑style branching, offering over 200,000 words, hand‑drawn backgrounds, and extensive sprite variations.
01 / THE GUIDE
Story & Setting
The plot is set in a small town during a cold, ordinary day in 2018, where Ying skips class to avoid home tension. The narrative emphasizes how small events—like meeting a puppy—can ripple through her predictable life.
The setting feels both familiar and suffocating, reflecting Ying’s internal struggle and the broader themes of change versus routine. The story’s tone is grounded in everyday realism while hinting at deeper emotional currents.
- Observe how minor interactions influence later dialogue.
- Note the contrast between the town’s ordinary backdrop and the emotional stakes.
02 / THE GUIDE
Characters & Relationships
Ying can build or break relationships with three main characters: a bright best friend, a mysterious brooding classmate, and a peculiar neighbor. Additional figures include a nosy teacher, a love‑struck boy, and a dormitory queen‑bee.
Each character influences the branching narrative, and choices affect which routes open. The game also includes LGBTQ+ themes, expanding relational possibilities beyond traditional pairings.
- Track each character’s reactions to your decisions.
- Consider the impact of secondary characters on main routes.

03 / THE GUIDE
Routes & Endings
Sweet Home offers three main story routes plus a secret route, culminating in twelve distinct endings. The routes diverge based on relationship choices and hidden decisions, encouraging replay to discover all outcomes.
Hidden paths may require specific dialogue choices or relationship thresholds, rewarding thorough exploration of character dynamics.
- Save before pivotal choices to test alternate outcomes.
- Aim for high relationship scores with each key character to unlock secret routes.
04 / THE GUIDE
Art & Presentation
The visual novel features 40 hand‑drawn backgrounds and 50 CG illustrations, creating a vivid atmosphere. Nearly 1,000 character sprite variations provide subtle emotional cues throughout dialogues.
The extensive artwork supports the narrative’s emotional depth, making each scene feel distinct despite the limited setting.
- Pay attention to sprite changes for hidden emotional hints.
- Enjoy the CGs as markers of key story moments.
05 / THE GUIDE
Platform & Features
Sweet Home is a single‑player experience available on Windows and macOS, with Steam Achievements and Family Sharing support. The game does not list Linux compatibility.
These features allow players to track progress via achievements and share the title with family members through Steam’s sharing system.
- Check the Steam Achievement list for optional challenges.
- Use Family Sharing to let others try the game without extra purchase.





COMMUNITY
Player discussion