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Some Goodbyes We Made official game artwork

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Some Goodbyes We Made Wiki

I have some memories of saying goodbye that I don't want to forget, so I turned them into 11 minigames and backed them up in this collection.

Steam ↗Windows · macOS
GameWiki EditorialReviewed 5 guide topics

GET YOUR BEARINGS

About Some Goodbyes We Made

Some Goodbyes We Made is a minigame collection that explores the emotions of farewells. Across eleven short experiences, the player encounters moments such as moving houses, graduation ceremonies, and quarrels with friends, each framed as a distinct gameplay vignette. The collection blends visual novels, platformers, and character‑creation moments into a roughly one‑hour single‑player session. It aims to let players reflect on personal goodbyes while preserving the sadness, complexity, and beauty of each departure.

01 / THE GUIDE

Narrative Themes

The game centers on saying goodbye, presenting each minigame as a memory of a specific farewell. Themes range from the melancholy of moving day to the bittersweet pride of a graduation performance. By linking gameplay to these moments, the collection encourages players to feel the emotional weight of each parting, whether it is a quiet train departure or a heated argument with a friend.

  • Observe how each vignette’s tone matches its gameplay style.
  • Consider how your own memories of farewells align with the presented scenarios.

02 / THE GUIDE

Minigame Variety

The collection includes visual novels, platformers, and character‑creator segments, offering diverse interaction methods. Examples cited are a train‑wave visual, a vocal graduation performance, and a mischievous seven‑year‑old on moving day. This variety keeps the hour‑long experience fresh, as each short game introduces new mechanics while staying tied to the overarching farewell concept.

  • Try each genre to see which best conveys the intended emotion.
  • Notice how the control focus shifts between narrative and action segments.
Some Goodbyes We Made official gameplay screenshot
Publisher-provided gameplay image · Safe Flight Games, Joey Schutz

03 / THE GUIDE

Playtime Length

The entire collection is designed to be experienced in about one hour. This concise duration allows players to sample many farewell stories without a long commitment. Because each minigame is short, the pacing feels like moving through a series of snapshots rather than a prolonged narrative, reinforcing the fleeting nature of goodbyes.

  • Allocate a single sitting to capture the intended emotional arc.
  • Pause between minigames to reflect on each farewell.

04 / THE GUIDE

Platform Availability

Some Goodbyes We Made is released for Windows and macOS, with no Linux version listed. The game supports single‑player play and can be shared via Steam’s Family Sharing feature. These platform details mean the title is accessible to most PC gamers using the two major operating systems, while still offering the ability to let family members try it on the same account.

  • Check your Steam library’s Family Sharing settings before gifting.
  • Verify that your system meets the Windows or macOS requirements.

05 / THE GUIDE

Achievements & Sharing

The game includes Steam Achievements, giving players optional goals to pursue while playing. Additionally, Family Sharing lets another user in your household play the game without purchasing a separate copy. These features add a light layer of replay value for those who enjoy tracking progress or showing the experience to friends and relatives.

  • Browse the Steam Achievements list and pick one that looks like a quick win.
  • Invite a family member to try the game via Steam’s sharing option.

WATCH THE GAME

Some Goodbyes We Made videos

Official trailers & gameplay

INSIDE THE WORLD

Screenshots & game images

5 official screenshots

IN THIS WIKI

Your reading checklist

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COMMUNITY

Player discussion

    QUICK ANSWERS

    Some Goodbyes We Made FAQ

    What types of gameplay does Some Goodbyes We Made include?

    The collection mixes visual novel scenes, platforming challenges, and character‑creation moments, each tied to a farewell scenario.

    How long does it take to finish the entire game?

    The designers intend the full set of eleven minigames to be completed in roughly one hour of play.

    Can I play the game on Linux?

    Linux is not listed among the supported platforms; the game is available for Windows and macOS only.

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    SOURCES & CREDITS

    Official resources and further reading

    Original editorial guidance. Game imagery and trailers are provided by the publisher through Steam. Media and reference links checked 2026-10-24. Game versions, supported platforms, and balance can change; consult the linked release notes for current details.