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About Sister Ray
Sister Ray is an RPG‑survival that follows Ray, an artist battling addiction while caring for her younger sister. Players must monitor Ray’s health, withdrawal, composure and drawing skill, and choose how to earn money without letting anyone discover the addiction.
The city offers locations such as a school, bar, park and police station. Every action moves the time of day forward, so planning around events and fragile relationships is essential for staying alive and keeping the sister unaware.
01 / THE GUIDE
Daily Survival Mechanics
The core loop forces the player to look after Ray’s condition while keeping the addiction hidden. Health is described as “fragile and capricious,” shifting from sprinting away from police to lying on the last legs poisoned by an unknown substance.
Any action inevitably advances the time of day, meaning players must schedule activities to avoid missing important events. The description emphasizes a “ruthless struggle against yourself,” highlighting tension between survival needs and personal demons.
- Observe how risky actions affect health and plan low‑risk tasks when health is low.
- Track the time cost of each activity to avoid unintentionally skipping key events.
02 / THE GUIDE
Drawing Skill Development
Players can look for places to sketch or draw at home, which raises Ray’s drawing skill and opens new abilities. The description separately documents raising drawing skill and selling paintings as ways to get by.
Improving drawing skill therefore creates a loop where better artwork can be sold, providing money that can be used for any purpose the player chooses, tying artistic progress to survival.
- Prioritize sketching when cash reserves are low to boost future income.
- Compare earnings from selling paintings with those from part‑time work.

03 / THE GUIDE
Time Management
Every action pushes the clock forward, making the timing of events crucial. Important locations such as the school, bar, park and police station host events that can be missed if time is not managed carefully.
Because time advances with each decision, players must decide which activities to prioritize each day. Missing an important event can be costly, and relationships with others are described as extremely fragile.
- Map out a daily routine that includes at least one sketching session and a safe travel window.
- Record how long risky actions like fleeing police take to better plan future moves.
04 / THE GUIDE
Relationships and Reputation
The younger sister is the only close person, and Ray must keep her addiction hidden. Relationships with others are described as “extremely fragile,” and losing friends is a risk.
Appearance influences social opportunities, as “all doors are open for an attractive girl.” Maintaining composure is also vital; losing self‑control turns the body and mind into enemies.
- Maintain a consistent appearance to keep social doors open.
- Watch composure levels after stressful events to prevent self‑control loss.
05 / THE GUIDE
Health and Withdrawal
Health is a central stat, described as “fragile and capricious,” fluctuating dramatically based on actions like police chases or unknown poisons. The description notes that health can swing from sprinting away from police to lying on the last legs.
Withdrawal becomes more tangible each hour, eventually overwhelming other stats. The description warns that withdrawal will “overshadow every aspect of your life” if ignored, making its management a core survival concern.
- Observe how each hour of gameplay increases withdrawal pressure.
- Balance risky income methods with periods of low‑stress activity to limit withdrawal growth.





COMMUNITY
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