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About Sherlock Holmes Chapter One
Step into the shoes of a young Sherlock Holmes, navigating a 19th‑century Mediterranean island where every decision shapes the legend you will become. The game blends open‑world exploration with detective work, letting you choose between brute force, observation, or cunning to solve each case.
Your companion Jon offers a unique perspective, while political corruption and island traditions create a complex backdrop. Use clues, disguises, and your mind palace to piece together the truth, and decide whether that truth serves justice or fuels further conflict.
01 / THE GUIDE
The Man Before
You play as a youthful, arrogant Sherlock on the brink of adulthood, experiencing his early reputation‑building moments. The narrative focuses on his naiveté and the choices that define his future legend.
This pillar emphasizes personal growth, showing how early decisions influence the detective’s development, distinct from later, more seasoned portrayals of Holmes.
- Observe how early dialogue reflects Sherlock’s arrogance; it can hint at later character arcs.
- Consider how each choice might echo in later story beats, even if not explicitly shown.
02 / THE GUIDE
Global Investigation
The island is fully explorable, and clues can appear anywhere—from bustling markets to quiet alleys. Players gather rumors, disguises, tags, and pinned evidence to construct cases within Sherlock’s mind palace.
Investigation is not confined to set locations; the open world encourages wandering and piecing together information from disparate sources.
- Take time to explore hidden corners; they often hide vital clues.
- Use disguises strategically to access areas that might otherwise be restricted.

03 / THE GUIDE
Stay Down
Combat is optional but available; weapons can help in a pinch, yet style and observation are encouraged. Spotting enemy vulnerabilities or using the environment lets you subdue foes without direct violence.
The game encourages clever, stylish solutions, allowing players to keep their hands clean while still progressing.
- Watch enemy behavior for visual cues indicating weak points.
- Look for environmental objects that can be leveraged to neutralize threats.
04 / THE GUIDE
A Different Jon
Before the classic Dr. Watson, Sherlock’s confidant is a mysterious figure named Jon. He serves as a sounding board and best friend, though his true nature remains ambiguous.
Jon’s presence adds a personal dimension to investigations, offering dialogue and perspective that can influence Sherlock’s choices.
- Listen to Jon’s remarks; they may reveal hidden motives or clues.
- Compare Jon’s advice with your own deductions to uncover contradictions.
05 / THE GUIDE
A Darkening Tide
Set on a vibrant Mediterranean island in the 19th century, the environment is rife with political corruption and entrenched traditions. Islanders distrust outsiders, adding difficulty to investigations.
The setting’s cultural tension creates moral dilemmas, forcing players to weigh truth against potential harm to the community.
- Observe local customs; respecting them can open doors to information.
- Weigh the impact of exposing corruption against the islanders’ desire for stability.





COMMUNITY
Player discussion