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About She Remembered Caterpillars
She Remembered Caterpillars is a color‑matching puzzle game set in a fungipunk world of writhing caterpillars, bright Gammies and living architecture. Players follow a scientist’s quest to save her father while the narrative slowly reveals a past cataclysm.
The title offers 40 puzzles that increase in difficulty, with each act introducing a fresh mechanic or color. It earned Intel Level Up Game Demo’s Best Puzzle Game Award and includes a haunting soundtrack and color‑blind‑friendly design.
01 / THE GUIDE
Fungipunk Visuals
The artwork blends unsettling fungipunk motifs with vivid hues, showing caterpillars, Gammies and architecture that appear to breathe. Daniel Leander Goffin, recognized from the IGF 2014 Student Showcase, created the visuals, giving the game its distinctive look.
Across the 40 levels the vivid artwork reinforces the mysterious story while keeping the puzzles visually fresh. The style supports the eerie atmosphere and works together with the soundtrack to set tone.
- Notice how the artwork's vivid hues and motifs change as puzzles grow more complex.
- Compare early and later levels to see how visual cues signal difficulty spikes.
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Escalating Color‑Matching Puzzles
The core gameplay revolves around matching colors within increasingly complex puzzles. Each of the 40 levels builds on lessons from previous acts, adding a fresh mechanic or a new color to keep the challenge fresh.
Difficulty rises steadily, testing problem‑solving capacity as players progress through story‑driven chapters. The design ensures that earlier concepts reappear, encouraging players to apply what they have learned.
- Master a mechanic before moving to the next act; earlier lessons often reappear later.
- Use the shape and symbol cues to aid color‑blind players when colors become similar.

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Haunting Audio Design
Thomas Höhl, composer for Galaxy On Fire and the Deponia series, provides a haunting soundtrack that underscores the game’s eerie atmosphere. The soundtrack reinforces the game’s eerie atmosphere and narrative tension.
The soundtrack functions primarily as a mood‑setter, underscoring the game’s eerie atmosphere.
- Listen for recurring motifs to enjoy the soundtrack’s connection to the eerie atmosphere.
- Adjust the volume to enjoy the soundtrack at a comfortable level.
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Color‑Blind Friendly Design
Puzzles incorporate distinct shapes and symbols alongside colors, allowing color‑blind players to differentiate elements without losing visual flair. This design choice keeps the core mechanics accessible to a broader audience.
The documented visual cues of shapes and symbols convey important information, keeping the core mechanics accessible to a broader audience.
- Rely on shape differences when colors appear similar; the game’s design supports this.
- Combine the shape and symbol cues with the colors for a more reliable puzzle solution.
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Supported Platforms and Steam Features
The game is released on Windows and macOS via Steam and offers single‑player mode, Steam Achievements, Steam Trading Cards and Family Sharing. Linux is not listed as a supported platform.
These Steam integrations allow players to track achievements and share the game with family members, while the single‑player focus ensures the puzzle experience is self‑contained.
- Check the Steam achievement list for optional challenges as you play.
- Use Family Sharing to let multiple accounts access the game on the same machine.





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