GET YOUR BEARINGS
About Sea Power : Naval Combat in the Missile Age
Sea Power: Naval Combat in the Missile Age puts you in command of NATO or Warsaw Pack forces during Cold‑War‑era naval confrontations. The setting spans the Central European coast, the Persian Gulf, and the Norwegian Sea, where you must balance aggression with strict rules of engagement.
The title offers both a linear campaign with branching story events and a beta‑stage dynamic theater‑scale campaign. A full mission editor, extensive mod support, and Steam‑Workshop integration let you craft and share scenarios on a global map.
01 / THE GUIDE
Gameplay Overview
Combat runs in pausable real‑time with optional time compression, letting you manage radar, sonar, and visual identification to hide or detect enemy forces. The focus is a cat‑and‑mouse struggle where surprise and adherence to rules of engagement matter.
You can engage in surface duels, defend against long‑range missile attacks, or hunt submarines using aircraft and ships. Dynamic weather and time‑of‑day affect sensor performance and weapon accuracy.
- Use terrain and weather to mask sensor signatures until you have a clear shot.
- Pause frequently to issue precise orders during high‑intensity moments.
02 / THE GUIDE
Units and Equipment
The game includes over 200 naval units—original Cold‑War‑era ships and submarines—and more than 100 aircraft, each painted with historically accurate liveries, callsigns, and serial numbers.
Advanced sensor modeling covers radar, sonar, electronic counter‑measures, and visual identification, while more than 150 weapon systems and 100 ground objects such as SAM sites and airbases add tactical depth.
- Check each platform’s sensor suite before committing to a pursuit.
- Combine surface ships with aircraft to create layered anti‑submarine coverage.

03 / THE GUIDE
Mission Editor
A full‑featured mission editor provides a global map where you can create scenarios in any region on Earth, supporting both historical and fictional single scenarios for all factions.
The editor integrates with Steam Workshop; as of January 2026 more than 4,000 community submissions are available for download and use.
- Start with a small area to test sensor interactions before expanding the map.
- Apply dynamic weather settings to increase realism in your custom missions.
04 / THE GUIDE
Campaign Modes
Sea Power offers a linear campaign with branching options and story events, and a beta‑stage dynamic theater‑scale campaign launching mid‑2026. Both run in real‑time with pause and save‑anywhere functionality.
Each scenario receives dynamic time‑of‑day and weather, influencing visibility, sensor ranges, and weapon effectiveness throughout the campaign.
- Explore different branching paths to see how early choices affect later missions.
- Save frequently during dynamic campaigns to experiment with alternative outcomes.
05 / THE GUIDE
Modding and Workshop Support
Complete modding support allows third‑party asset loading and custom soundtracks per faction. Steam Workshop integration lets you browse, download, and install community‑made content directly.
Modders can alter ships, weapons, terrain, and AI doctrines, expanding the game beyond the base content while preserving the original experience.
- Back up your save files before installing large mods.
- Test one mod at a time to isolate any stability issues.





COMMUNITY
Player discussion