GameWiki.
Rack and Slay official game artwork

THE GAME WIKI

Rack and Slay Wiki

The roguelike dungeon crawler where you're a billiard ball! Push monster balls into holes or traps in randomly generated levels. Stack up countless game-changing items to create broken builds. Find combos to cr

Steam ↗Windows · macOS · Linux
GameWiki EditorialReviewed 5 guide topics

GET YOUR BEARINGS

About Rack and Slay

Rack and Slay is a physics‑based roguelike where you control a billiard ball navigating procedurally generated dungeons filled with monster balls, traps and power‑ups. Each run is a short, self‑contained crawl that can be finished in about twenty minutes.

Between runs you draft from over a hundred stackable items, climb twenty difficulty tiers, and choose from several modes—including a condensed Delve and a single‑level raid—while the game tracks wins, badges and your item compendium.

01 / THE GUIDE

Physics Billiards Combat

The core combat uses billiards‑style aiming and shooting, letting you strike your ball toward enemies and obstacles. Physics determines how the ball bounces, rolls and interacts with monster balls and traps.

This system is tied into the roguelike run structure, so each encounter’s outcome depends on your aim, the layout of the level and any power‑ups you have collected.

  • Experiment with different shot angles to discover how bounce paths can reach hidden enemies.
  • Observe how power‑ups alter ball behavior and adjust your aim accordingly.

02 / THE GUIDE

Item Drafting

After each level you draft from a pool of over 100 items, each offering game‑changing effects that can be stacked. Drafting lets you build combos and refine a personal playstyle for the next run.

All items are collectible, and unlocking more expands the variety available for future drafts, encouraging experimentation without a forced power‑gain grind.

  • Try mixing offensive and defensive items to balance survivability and damage.
  • Track which item combinations feel strongest for specific difficulty levels.
Rack and Slay official gameplay screenshot
Publisher-provided gameplay image · Ludokultur

03 / THE GUIDE

Difficulty Ladder

The game features twenty difficulty levels, each adding modifiers that increase the challenge. As you ascend, each level modifies the game to become more challenging.

Progress is recorded per difficulty, and you earn badges for each item you win a run with at a given level, giving clear milestones as you climb.

  • Start on lower tiers to learn item interactions before tackling higher modifiers.
  • Use the badge list to identify which items you have yet to master at each difficulty.

04 / THE GUIDE

Game Modes

Rack and Slay offers three primary modes: a full 10‑level dungeon crawl lasting 20‑30 minutes, a condensed Delve with half the levels but extra loot, and a single‑level raid for a quick few‑minute run.

An Endless mode lets you continue after a win to test how powerful your build can become, while Daily Runs present a new gauntlet each day with unique modifier combinations.

  • Choose Delve when you want more loot in less time.
  • Try Daily Runs to experience fresh modifier mixes without committing to a full crawl.

05 / THE GUIDE

Progress Tracking & Badges

Wins are logged per difficulty and mode, and the game awards difficulty‑specific badges for each item you win a run with. This system fills an item compendium that records every item you have won with.

The tracking encourages variety, as you can aim to collect all items and badges rather than focusing on a single power level.

  • Review your badge list to spot items you have not yet earned at higher difficulties.
  • Use the compendium as a checklist for completing the item collection.

WATCH THE GAME

Rack and Slay videos

Official trailers & gameplay

INSIDE THE WORLD

Screenshots & game images

5 official screenshots

IN THIS WIKI

Your reading checklist

0 of 6 complete

COMMUNITY

Player discussion

    QUICK ANSWERS

    Rack and Slay FAQ

    How long does a typical full dungeon crawl take?

    A full 10‑level crawl is designed to be completed in about twenty to thirty minutes.

    Can I play without using a mouse?

    The game offers mouse‑only, controller, and touch‑only options, allowing play with any of those input methods.

    Is there a grind to increase power over time?

    No meta treadmill "+1% power" grind exists; items are unlocked by playing, but each run remains balanced without forced power scaling.

    More Rack and Slay guides

    SOURCES & CREDITS

    Official resources and further reading

    Original editorial guidance. Game imagery and trailers are provided by the publisher through Steam. Media and reference links checked 2026-10-24. Game versions, supported platforms, and balance can change; consult the linked release notes for current details.