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About Prototype 2
Prototype 2 drops players into New York Zero, a post-viral city split into three distinct zones. As Sgt James Heller, an infected soldier, you wield shape‑shifting powers to hunt the city’s hostile factions and the series’ original antagonist, Alex Mercer. The game expands the original’s open‑world carnage with new abilities, extensive mutation customization, and a larger, more destructive environment powered by Radical’s Titanium 2.0 engine.
01 / THE GUIDE
Tendril Power
Sgt James Heller gains a new Tendril ability that lets him lift and tear apart cars, military vehicles, and large groups of enemies. The power can also ensnare infected beasts, adding a fresh layer of devastation to combat. This ability emphasizes the game’s focus on over‑the‑top, shape‑shifting destruction, allowing players to manipulate the environment and opponents in dramatic ways.
- Experiment with Tendrils on both vehicles and enemy clusters to see which yields the biggest impact.
- Combine Tendril attacks with other mutations for chained combos.
02 / THE GUIDE
Mutation Customization
Prototype 2 returns character customization, letting players mix‑and‑match a range of new Mutation perks. Options include faster locomotion, larger size, sharper claws, and enhanced disguise abilities. The system gives players control over how their Prototype evolves, shaping combat style and traversal capabilities throughout the game.
- Focus on a few complementary perks rather than spreading points thinly.
- Test disguise upgrades early to gauge their usefulness against different enemy types.

03 / THE GUIDE
Hunt, Kill, Become
A sonar‑pulse ability lets Heller track any enemy, adding a new tactical dimension. Players can also disguise themselves as soldiers, scientists, or other characters, absorbing memories and gaining new abilities. This mechanic deepens the prototype experience by blending stealth, pursuit, and power acquisition.
- Use the sonar pulse in crowded zones to locate high‑value targets quickly.
- Switch disguises to bypass heavily guarded areas when possible.
04 / THE GUIDE
Zone Structure
New York Zero is divided into three zones: the militarized Green Zone, the refugee‑filled Yellow Zone, and the war‑torn Red Zone where Alex Mercer resides. Each area presents unique visual themes and enemy compositions, offering varied challenges as players progress through the city’s collapse.
- Explore each zone to discover different enemy types and environmental hazards.
- Adjust your mutation loadout to suit the specific threats of each zone.
05 / THE GUIDE
Engine and Scale
Powered by Radical’s proprietary Titanium 2.0 engine, Prototype 2 delivers larger‑than‑life infected behemoths that can bulldoze city streets. The engine also supports extensive parkour and gliding across swarms of Blackwatch soldiers, reinforcing the game’s emphasis on massive, fluid action.
- Take advantage of the engine’s scale by targeting large behemoths for maximum visual impact.
- Use parkour moves to stay mobile when surrounded by Blackwatch forces.





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