GET YOUR BEARINGS
About Penelope Pendrick and the Art of Deceit
Writer Penelope Pendrick receives a call from a small police force and flies to Carlisle, Connecticut, to investigate three recent disappearances. The case expands as four deceptive suspects emerge, each linked to a mysterious local artist who died fifty years ago.
The game is a first‑person point‑and‑click mystery adventure. Players explore detailed environments, interrogate suspects, solve artist‑inspired puzzles, and watch a visible timer that indicates when characters are present. Dialogue is typed, fully voice‑acted, and includes closed captioning.
01 / THE GUIDE
Exploring Carlisle
The town of Carlisle is presented as a fully realized first‑person environment that players move through by clicking. A magnifying glass lets you examine objects, revealing clues hidden in every corner of the detailed settings.
Players can explore the town of Carlisle as they investigate. In‑game notes can be read and a checklist can be checked off, helping you keep track of examined spots and remaining objectives.
- Use the magnifying glass on each object to uncover hidden interactive spots.
- Mark visited locations on the checklist to avoid missing any area.
02 / THE GUIDE
Interrogating Four Suspects
Four distinct suspects can be questioned, each providing unique information about the disappearances. Their dialogue branches depend on the questions you ask and the order in which you ask them.
Because conversation is non‑linear, earlier choices can open or close later lines of inquiry. Paying attention to each answer helps piece together motives and connections among the suspects.
- Listen for inconsistencies that may hint at hidden motives.
- Recall previous dialogue choices; they can unlock new follow‑up questions.

03 / THE GUIDE
Non‑Linear Dialogue
Responses are typed, allowing you to craft answers that directly affect the story. Each answer is recorded, and the game adjusts future conversation options based on your wording.
The system tracks your selections, so speaking wisely can open new investigative paths while other choices may limit the information you receive later.
- Review your notes before answering to keep responses consistent.
- Try alternative phrasing on subsequent playthroughs to see different outcomes.
04 / THE GUIDE
Artist‑Inspired Puzzles
Puzzles draw inspiration from a famous local artist who died fifty years ago. Solving them requires observation of visual cues that echo the artist’s style within the environment.
Inventory items can be examined for details that serve as puzzle components. Combining these clues with visual patterns leads to successful solutions.
- Examine every inventory item; descriptions often hide puzzle hints.
- Look for recurring visual motifs that reference the artist’s work.
05 / THE GUIDE
Timer Awareness
A visible timer reflects the lives of the missing individuals. Watching it lets you know when characters are around and when they are not, adding a sense of urgency to each investigation.
The timer provides a reference point for planning which areas to explore and when to engage with suspects.
- Check the timer regularly to see which characters are currently present.
- Plan your route so you can be in key locations when the timer indicates a character’s availability.





COMMUNITY
Player discussion