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Peace, Death! official game artwork

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Peace, Death! Wiki

Peace, Death! is an arcade simulator with difficulties. In this game you play as the Reaper working for your boss, Death, and send clients to Heaven, Hell, or Purgatory.

Steam ↗Windows
GameWiki EditorialReviewed 5 guide topics

GET YOUR BEARINGS

About Peace, Death!

Peace, Death! casts you as the Reaper, an employee of Death at Apocalypse, Inc. During a seven‑week trial you decide each client’s fate, balancing Heaven and Hell assignments while the difficulty steadily rises.

Each week adds new events, rapid catastrophes, and a Theme Day with a unique soundtrack. Your allocations increase Death’s influence and shape the ending you receive.

01 / THE GUIDE

Trial Period and Employment

The core loop lasts seven weeks, during which you allocate clients, handle catastrophes, and meet weekly objectives. Completing this period earns you a permanent position with Death.

Progress is measured by meeting those objectives and increasing Death’s influence. The description does not state a penalty for failing, only that the trial determines employment.

  • Track the week counter to anticipate upcoming events.
  • Compare early‑week outcomes with later ones to see how influence changes.

02 / THE GUIDE

Client Features and Decision Making

Each client presents visible traits—such as a pistol, a hat, or a supernatural identity (demon, killer, angel). You must examine these features before assigning Heaven or Hell.

Some traits can be altered; for example, removing a hat may reveal horns, which can affect the appropriate decision. The game does not guarantee a single correct answer for every trait.

  • Read every listed feature before choosing a fate.
  • Consider removing a hat to check for hidden details.
Peace, Death! official gameplay screenshot
Publisher-provided gameplay image · AZAMATIKA

03 / THE GUIDE

Catastrophes

Catastrophes are unique, rapid events that pressure you to allocate clients quickly. Completing a catastrophe unlocks new clients and raises Death’s influence.

Examples include unlucky pirates, a bear influenza epidemic in Siberia, and fights over free soup. The description emphasizes speed but does not detail specific rewards.

  • Prioritise clients whose features match the catastrophe’s theme.
  • Observe which catastrophes coincide with larger influence gains.

04 / THE GUIDE

Weekly Events

Each week introduces a new event such as trainee phone calls, safes with smuggled goods, undercover Paradox agents, or kidnappers. These events add difficulty and contribute to your growth as a Reaper.

The number of events grows with the days you have worked, so later weeks contain more content and tougher decisions. No explicit scaling formula is provided.

  • Check the event list at the start of each week.
  • Notice how event complexity increases over time.

05 / THE GUIDE

Theme Days

Every seventh day is a Theme Day with a unique soundtrack reflecting its spirit—examples include Egypt, Mother Russia, and Pirate day. The music sets a distinct atmosphere for that day's decisions.

During a Theme Day you still choose each client’s fate; the description does not link the soundtrack to gameplay effects beyond ambience.

  • Listen to the soundtrack for clues about the day’s theme.
  • Try different fate choices on multiple Theme Days to compare atmospheres.

WATCH THE GAME

Peace, Death! videos

Official trailers & gameplay

INSIDE THE WORLD

Screenshots & game images

5 official screenshots

IN THIS WIKI

Your reading checklist

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COMMUNITY

Player discussion

    QUICK ANSWERS

    Peace, Death! FAQ

    How long does the trial period last?

    The trial runs for seven weeks; after that your performance determines whether you receive a permanent job.

    What happens if I allocate a client incorrectly?

    The description only says that allocating clients correctly increases Death’s influence; it does not specify a penalty for incorrect allocations.

    Is there any multiplayer mode?

    The game is listed as single‑player only, with no multiplayer features documented.

    More Peace, Death! guides

    SOURCES & CREDITS

    Official resources and further reading

    Original editorial guidance. Game imagery and trailers are provided by the publisher through Steam. Media and reference links checked 2026-10-24. Game versions, supported platforms, and balance can change; consult the linked release notes for current details.