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About Peace, Death! 2
In *Peace, Death! 2* you are a newly hired Sorter for the Reapers Union, tasked with sending each client to Heaven, Hell, or Purgatory based on the signs they display. The setting is a timeless realm where the Reapers have formed their own Union to avoid answering to the Horsemen of the Apocalypse.
Beyond the sorting desk you can accept contracts, view jobs from the Horsemen, read the latest news, and perform favors for other Union members. The game blends casual decision‑making with quirky characters and side projects run by Death, War, Pestilence, and Famine.
01 / THE GUIDE
sorting-clients
The central activity is deciding each client’s destination—Heaven, Hell, or Purgatory—by interpreting the various signs they exhibit. Some clients interact with each other or ignore the basic rules, so you must weigh all visible information before confirming a placement.
Incorrect placements can cause chaotic outcomes, making careful observation of each client’s behavior and surrounding context essential for successful sorting.
- Take a moment to note every sign before choosing a destination.
- Watch how a client’s interaction with others might shift the appropriate outcome.
02 / THE GUIDE
unique-client-types
Clients are not just faces; many possess special abilities that affect sorting. For example, Jailers prevent you from sending prisoners anywhere, Bureaucrats may trigger surprise inspections, and Musketeers act as a united group.
These abilities require you to adapt your choices, as a single client can block a destination or alter the rules for nearby characters.
- Identify a client’s special ability early to avoid unexpected blocks.
- Stay alert, since Bureaucrat inspections can come as a surprise.

03 / THE GUIDE
reapers-union-hub
After each workday you return to the Union, a central hub where you can accept new contracts, view jobs from the Horsemen, and read the latest news from this world. The hub also lets you perform favors for other Union members, which may influence future elections.
The Union functions both as a narrative anchor and as the menu for accessing the game’s various systems, keeping all activities organized in one location.
- Check the news feed regularly for fresh contract opportunities.
- Complete favors for Union members as part of life in the Union.
04 / THE GUIDE
horsemen-side-projects
With the Union operating, the Horsemen have time for side ventures: Death runs an Agency, War hosts an Arena, Pestilence operates a Laboratory, and Famine runs a Diner. These locations appear as optional content you may encounter while sorting.
Each venue adds flavor to the world, and the game also features fishing and music to enjoy.
- Explore each Horsemen’s venue to discover hidden interactions.
- Enjoy the in‑game music as part of the game’s atmosphere.
05 / THE GUIDE
steam-and-platform-features
The game is a single‑player experience released on Windows via Steam. It includes Steam Achievements, Trading Cards, Cloud saves, and Family Sharing. No other operating systems are listed.
These Steam integrations let you keep progress across installations, showcase accomplishments, and share the game with family members.
- Enable Steam Cloud to preserve your sorting progress.
- Collect trading cards as a visual record of milestones.





COMMUNITY
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