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About Octopus Bar
Octopus Bar invites players into a hidden izakaya deep within a magical forest where the impossible becomes ordinary. An octopus host, floating fish, and a friendly frog create a whimsical backdrop for a series of light‑hearted challenges.
The game blends action, adventure, and casual play in a free‑to‑play early‑access format, offering single‑player experiences on Windows with tracked controller support and VR‑only presentation. Developed by Thomas Meduri, it encourages exploration of its surreal scenery while completing simple tasks.
01 / THE GUIDE
Setting and Atmosphere
The world of Octopus Bar is described as a magical forest where an octopus runs an izakaya bar, fish float into the sky, and a frog enjoys the player's company. This surreal environment frames every activity with a whimsical tone.
The description emphasizes that “the impossible is now possible,” inviting players to discover games and enjoy the scenery. The setting itself acts as a narrative canvas rather than a traditional level design.
- Observe how the floating fish and sky‑bound elements reinforce the game's whimsical tone.
- Use the setting as a guide for mood; the surreal visuals suggest a relaxed, exploratory playstyle.
02 / THE GUIDE
Core Tasks
The octopus asks the player to complete five simple tasks: chase and catch a chicken, feed the frog the chicken and tickle it, shoot balloon fish with a ninja‑star crossbow, locate and shoot hidden “teru teru bozu” ghosts, and set a dragon free to watch it fly.
Each task is presented as a straightforward objective without additional mechanics described, focusing on interaction with quirky characters and objects.
- Treat each listed task as an independent goal; completing one does not imply a sequence.
- Notice the variety of actions—chasing, feeding, shooting, finding, and releasing—to experience the game's range.

03 / THE GUIDE
Platform and Accessibility
Octopus Bar is available on Windows and is marked as VR‑only, meaning the primary experience requires a virtual‑reality headset. The game also lists tracked controller support, indicating that controllers can be used for input.
Family Sharing is listed among the features, allowing eligible accounts to share the game library. No other operating systems are indicated.
- If you have a VR headset on Windows, you can access the core experience directly.
- Consider using a tracked controller for more immersive interaction, as the feature is explicitly supported.
04 / THE GUIDE
Achievements
The game includes Steam Achievements, providing players with in‑game milestones that can be tracked on the Steam platform. No specific achievement criteria are detailed in the source.
Achievements are a standard Steam feature, allowing players to see progress and compare with others, though the exact triggers remain undefined.
- Check the Steam overlay for any unlocked achievements after completing each core task.
- Use the achievement list as a checklist to ensure you have experienced each whimsical element.
05 / THE GUIDE
Development and Release
Octopus Bar is categorized under Early Access, indicating that the game is still in development and may receive updates. It is also listed as Free To Play, meaning no purchase price is required to start playing.
The sole developer is Thomas Meduri, and the game is published for Windows platforms only, with no macOS or Linux support noted.
- Expect future content additions or refinements, as Early Access titles often evolve over time.
- Monitor the Steam page for announcements from developer Thomas Meduri regarding new tasks or features.





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