GET YOUR BEARINGS
About Nova Roma
Nova Roma puts you in charge of a fledgling Roman settlement, guiding it from a modest village toward a lasting metropolis. You must balance citizen needs, divine expectations, and the natural environment while expanding your town.
The game highlights water and weather simulation, resource transport across untamed lands, and the construction of grand temples. Every decision influences soil fertility, flood risk, and the favor of the gods.
01 / THE GUIDE
City Planning
The early stage begins with a small village where you allocate space for housing, farms, and workshops. As the population expands, you can add roads, dams, and aqueducts that reshape water flow and terrain.
Strategic placement of dams and aqueducts lets you control artificial watersheds and reservoirs. Proper layout can prevent flooding during rainy periods while keeping fields fertile for crops.
- Observe how a new dam changes nearby fields before extending further.
- Compare the terrain impact of different aqueduct routes.
02 / THE GUIDE
Resource Transport
Raw materials and processed goods are scattered across untamed territory. Building infrastructure such as roads and transport lines connects these distant deposits to your growing city.
The speed at which resources reach construction sites influences how quickly you can expand buildings and meet citizen demands for items like pottery and wine.
- Map the shortest route between a resource node and a workshop.
- Watch how transport distance affects the timing of new constructions.

03 / THE GUIDE
Divine Favor
Grand temples are required to appease the gods and avoid their wrath. Constructing these structures signals devotion and can bring blessings that improve city capabilities.
Neglecting temple building may trigger adverse events, while maintaining divine favor helps sustain growth and stability across the settlement.
- Place a temple before undertaking major expansion projects.
- Note any differences in city performance when a temple is built early versus later.
04 / THE GUIDE
Citizen Needs
As more people arrive, they develop varied desires—from basic food and shelter to pottery, wine, and games. Supplying these items keeps the population stable.
Citizens can become artisans, gladiators, or thespians as their needs are met, adding cultural depth to the growing town.
- Balance production of food with items like pottery to cover basic and cultural desires.
- Track which goods appear most frequently as the population grows.
05 / THE GUIDE
Weather Simulation
Dynamic weather affects water levels, soil fertility, and flood risk. A particularly rainy season can raise water in reservoirs and threaten low‑lying districts.
Understanding seasonal patterns lets you time dam releases and adjust agricultural plans, helping the city stay resilient against natural fluctuations.
- Watch for rainy seasons before expanding near rivers.
- Compare flood outcomes when releasing water early versus holding it longer.





COMMUNITY
Player discussion