GET YOUR BEARINGS
About No Murders in Grimwick
No Murders in Grimwick drops you into a hand‑drawn harvest festival where a murder disrupts the annual celebration. As a journalist you explore the town, talk to quirky residents, and piece together clues without combat or time pressure. The adventure lasts about one to two hours and can be savoured in a single evening or split across sessions, offering a relaxed, story‑driven experience.
01 / THE GUIDE
Story & Setting
The game is set in the small town of Grimwick during its beloved fall festival, which is interrupted by a murder that becomes part of a scarecrow competition. Dark humor and seasonal charm blend with a mysterious atmosphere, inviting players to explore a hand‑drawn environment.
The narrative focuses on uncovering the murder mystery through dialogue and observation, with no combat or timed challenges. The setting encourages a leisurely pace, letting players absorb the festival’s quirky details and strange rumors.
- Take note of visual details in each area; they often hint at hidden clues.
- Listen to every character’s line, as even off‑hand remarks may become relevant later.
02 / THE GUIDE
Investigation Mechanics
Players question suspects, investigate clues, and follow leads to progress the story. The investigation is driven by conversation choices and item interactions rather than combat or puzzles that require quick reflexes.
There is no time pressure, allowing you to revisit locations and re‑examine evidence at your own pace. The game’s design emphasizes relaxed deduction over frantic action.
- Re‑talk characters after finding new evidence; they may reveal additional information.
- Map out relationships between suspects to see patterns that aren’t obvious at first glance.

03 / THE GUIDE
Items & Paths
Collecting and using items unlocks new paths and information, expanding the narrative possibilities. Items are found throughout the festival grounds and can be combined with dialogue options to reveal hidden story beats.
The game encourages exploration by placing useful objects in optional locations, rewarding thoroughness with deeper insight into the town’s secrets.
- Keep a list of items you’ve collected; some may become relevant only after later conversations.
- Check inventory descriptions for hints about where an item can be applied.
04 / THE GUIDE
Optional Conversations & Side Activities
Beyond the main murder plot, the game offers optional conversations, secrets, and ridiculous side activities that flesh out Grimwick’s eccentric culture. These extras are not required to finish the story but add flavor and humor.
Exploring these optional elements can reveal a suspicious "cult" and other quirky town lore, enriching the overall experience without affecting the core mystery.
- Spend time with characters who seem peripheral; they often host the most amusing side content.
- Seek out the ridiculous side activities for a lighthearted diversion from the investigation.
05 / THE GUIDE
Platform & Accessibility Features
The title is available on Windows, macOS, and Linux, supporting single‑player play with Steam achievements, cloud saves, and family sharing. Camera comfort and color alternatives help tailor visual presentation.
Additional controls include a mouse‑only option, custom volume controls, and the ability to play without timed input, ensuring a comfortable experience for a wide range of players.
- Enable the mouse‑only option if you prefer point‑and‑click navigation.
- Adjust color alternatives to improve visibility in darker festival scenes.





COMMUNITY
Player discussion