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About MOTORSLICE
MOTORSLICE drops you into a brutalist, post‑apocalyptic megastructure where you control a girl called P. Using parkour moves and a chainsaw, you navigate deadly traps, hostile machines, and oppressive darkness while completing a routine job that quickly turns lethal.
The single‑player experience spans eight chapters, a prologue and an epilogue, delivering roughly nine to ten hours of play. It features fully voiced dialogue by Kira Buckland, a DnB/Jungle soundtrack, low‑poly graphics, and a selfie mode for playful posing.
01 / THE GUIDE
Parkour Mechanics
P can run, climb, slide, crouch, wall‑run and perform stunts, all described as part of the fluid acrobatic gameplay. These moves let her cross impossible distances and avoid traps that litter the megastructure.
The system emphasizes smooth transitions, allowing actions to be chained without pause. Mastery of these movements is necessary because a single mistake can end the run, reinforcing the game’s fast‑paced, unforgiving nature.
- Practice chaining moves early to build confidence before tackling later sections.
- Observe level geometry to choose the most direct wall‑run or slide route.
02 / THE GUIDE
Chainsaw Combat
P’s primary weapon is a chainsaw, used to slice through machines and clear obstacles. Combat is described as brutal and fast‑paced, with the player able to kill easily but also die easily.
The chainsaw also interacts with physics‑oriented objects, allowing it to solve puzzles as well as serve as the central tool for both offense and environmental interaction.
- Target exposed parts of machines to maximize damage.
- Combine a jump or slide with a chainsaw swing to reach higher weak points.

03 / THE GUIDE
Heavy Machine Bosses
The game features autonomous construction equipment ranging from small units to massive dump trucks. Boss encounters require climbing these colossal machines and slicing them into pieces.
These fights are framed as epic clashes where striking first is essential; the scale of the machines highlights the contrast between P’s agility and the bulk of the enemies.
- Identify climbing routes that expose the machine’s core for easier access.
- Time attacks to avoid being hit by moving heavy parts.
04 / THE GUIDE
Megastructure Exploration
Players traverse endless corridors and liminal spaces within a massive megastructure, often alone with only a flashlight. The darkness and crushing atmosphere are presented as challenges that test the player’s resolve.
Exploration includes physics‑oriented puzzles that must be solved to progress, reinforcing the feeling of being insignificant against the scale of the environment.
- Use the flashlight to illuminate pathways and spot interactive objects.
- Pay attention to environmental cues that hint at puzzle solutions.
05 / THE GUIDE
Slice‑of‑Life Narrative
P works as a ‘Slicer’, partnered with a malfunctioning Orb Drone named Orbie. The story is fully voiced by Kira Buckland, giving personality to the routine job that quickly becomes high‑stakes.
The game includes over thirty fully voiced and interactive story segments, plus an extensive selfie mode that lets players pose and experiment with the environment.
- Listen to voiced lines for hints about hidden interactions.
- Explore selfie mode to discover optional poses and visual fun.





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