GET YOUR BEARINGS
About Meridian 157: Chapter 1
Meridian 157: Chapter 1 continues the point‑and‑click adventure series with a forensic meteorologist protagonist investigating a strange Alaskan weather anomaly. The narrative unfolds on an isolated island as players collect clues and piece together the secret of the 157th meridian.
The title features hard puzzles, a logical hint system, a custom creepy soundtrack, colour‑blind mode, and support for eight languages. It is listed as single‑player, offers family sharing, and runs on Windows and macOS.
01 / THE GUIDE
Story and Setting
Players assume the role of David Zander, a forensic meteorologist who travels to an Alaskan island to study an unusual weather event. The plot progresses through static scenes typical of classic point‑and‑click adventures, encouraging careful reading of dialogue and environmental details.
Exploration is limited to the island’s locations, each presented as a distinct screen where clues can be examined. The setting’s isolation reinforces the mystery and provides a clear visual context for each puzzle.
- Take brief notes on each location’s description; the story often references earlier observations.
- Compare the in‑game weather terminology with real‑world concepts for added immersion.
02 / THE GUIDE
Puzzle Design
Puzzles are described as hard and clever, requiring logical analysis of objects and inventory items. They are embedded within the island’s screens, so solving one often unlocks access to a new area.
A logical hint system is provided for the most difficult riddles, offering guidance without revealing full solutions. This design balances challenge with accessibility.
- When a puzzle stalls, revisit earlier screens; some solutions rely on items found previously.
- Observe recurring mechanics, as similar puzzle structures appear later in the game.

03 / THE GUIDE
Hint System
The logical hint system can be activated for particularly tough riddles. The game describes the system as logical, offering guidance for some of the most difficult riddles.
Hints are optional and can be accessed at the player's discretion, allowing each playthrough to maintain its own difficulty level.
- Use hints sparingly to preserve the satisfaction of independent problem solving.
- Read each hint carefully; it often references a specific object or area.
04 / THE GUIDE
Accessibility Options
A colour‑blind mode is included to assist players who may struggle with colour‑based puzzles. The mode is intended for players who might have trouble with colour based puzzles.
The game is available in eight languages—English, French, Russian, German, Mandarin Chinese, Spanish, Portuguese, and Italian—allowing a broader audience to experience the story.
- Enable colour‑blind mode if puzzle colours blend together for you.
- Select your preferred language in the settings for clearer text comprehension.
05 / THE GUIDE
Audio Atmosphere
A custom soundtrack and sound effects were created specifically to reinforce the game's creepy atmosphere. Audio cues accompany narrative moments and puzzle interactions.
The custom soundtrack and sound effects are designed to reinforce the game's creepy atmosphere, so attentive listening adds to the experience.
- Play with headphones to fully appreciate the atmospheric sound design.
- Listen for faint sounds that precede an interactive element.





COMMUNITY
Player discussion