GET YOUR BEARINGS
About Magic Research
Magic Research puts you in charge of a brand‑new school of magic. Your goal is to uncover arcane secrets, gather fame, and eventually compete in the Tournament of Magic.
The game offers over a hundred spells, dozens of hidden storylines, a retirement system that speeds later playthroughs, and more than forty hours of single‑player adventure and simulation.
01 / THE GUIDE
Casting Hundreds of Spells
You can cast over a hundred different spells, each with its own effect. The variety encourages experimentation as you test how each spell works in various situations.
Because spell effects differ, trying multiple spells helps you discover surprising uses that can aid research, fame, or campus development.
- Experiment with spells from different schools to see unexpected interactions.
- Note which spells appear to unlock hidden storylines for future reference.
02 / THE GUIDE
Researching Magical Schools
Research is organized into distinct magical schools. Each school provides new ways to use magic, expanding your spell repertoire as you progress.
Advancing within a school often reveals surprising applications of spells, contributing directly to the fame needed for the Tournament of Magic.
- Focus on one school at a time to deepen understanding quickly.
- Compare outcomes between schools to identify the most versatile spells.

03 / THE GUIDE
Building the School Campus
Resources gathered from research can be spent to expand the campus. New buildings expand the school campus as you accumulate resources.
Campus growth provides a visible measure of progress, showing how resource management and magical discoveries translate into a larger institution.
- Prioritize structures that boost resource generation early on.
- Balance functional upgrades with aesthetic ones for steady advancement.
04 / THE GUIDE
Managing Researchers and Apprentices
You lead a team of researchers and apprentices, assigning them to projects that match your strategic goals. Managing them effectively helps lead your school to fame.
Effective oversight keeps a steady flow of discoveries, which in turn raises the school's fame and prepares you for the tournament.
- Match apprentices with tasks that suit their strengths for quicker results.
- Rotate researchers periodically to keep ideas fresh.
05 / THE GUIDE
Retirement and Progression Bonuses
When you retire, you receive bonuses that accelerate future playthroughs. These bonuses let you reach advanced content more quickly in subsequent runs.
The system encourages replayability, allowing you to explore new magical schools or hidden storylines with a faster pace each time.
- Consider retiring after unlocking several secret storylines for maximum benefit.
- Use bonuses to focus on unexplored schools in later runs.





COMMUNITY
Player discussion