GET YOUR BEARINGS
About Lost In Fantaland
Lost in Fantaland is a roguelite that mixes deck‑building with board‑game style strategy. Players select one of six distinct characters, each tied to a specific class and starting deck, and then embark on a procedurally generated adventure.
The game supplies over 300 cards and more than 100 artifacts, and after finishing the normal difficulty it unlocks Ascension mode, which adds mutated enemies, weather effects, and new bosses for progressively tougher runs.
01 / THE GUIDE
Character Selection
Six unique characters are offered, divided among three main classes. Choosing a character determines the initial deck composition and the pool of artifacts that can appear during that run.
Because each character’s deck and artifact list differ, the strategic options available at the start of a run vary, encouraging experimentation with multiple characters.
- Pick a character whose starter cards match the combo style you want to explore.
- Switch characters between runs to discover new artifact interactions.
02 / THE GUIDE
Deck‑Building Mechanics
The core loop revolves around constructing a deck from a pool of more than 300 cards. Items and artifacts collected in battles expand the available cards and enable the game’s multi‑card play.
Players can combine several cards and play them simultaneously, allowing a single turn to eliminate multiple enemies or produce a large effect.
- Look for cards that naturally complement each other for multi‑card combos.
- Balance offensive and defensive options to handle varied encounters.

03 / THE GUIDE
Randomized Adventure Maps
Each run generates a new chapter map and battle scenes, meaning layout, enemy placement, and encounter types differ every time you play.
This procedural generation forces players to adapt their deck and tactics on the fly, as no two map configurations repeat.
- Adjust your deck during a run when new map features appear.
- Observe recurring map patterns to anticipate likely challenges.
04 / THE GUIDE
Ascension Mode
After completing the normal difficulty, Ascension mode unlocks. It introduces mutated enemies, special weather conditions, and additional powerful bosses, raising overall difficulty.
The mode progresses incrementally, with each step adding more demanding obstacles that test the deck built in earlier stages.
- Strengthen your deck thoroughly before entering Ascension.
- Learn how weather effects modify enemy behavior to adjust tactics.
05 / THE GUIDE
Soul Orb Shop
Players earn Soul Orbs from each battle. At the start of a game they may spend these orbs in the Soul Orb Shop to purchase services that aid character growth.
Purchases can also unlock global rules, which affect subsequent runs by providing permanent advantages that make later adventures easier.
- Reserve Soul Orbs for early‑game purchases that boost your deck early on.
- Consider unlocking global rules that align with your preferred strategy.





COMMUNITY
Player discussion