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About Locked Up
Locked Up is a first‑person psychological thriller developed by EMIKA_GAMES. The experience lasts about two hours and centers on careful exploration of a single, mutable house. Light flashes can trigger seizures, so the game carries a health warning. The narrative unfolds through environmental details rather than linear dialogue. Players wander a repeating corridor, gradually unlocking doors and uncovering disturbing memories that build a mounting sense of insanity.
01 / THE GUIDE
Gameplay & Exploration
The core activity is moving through a confined house and interacting with its surroundings. Each interaction can alter the space, opening new passages and revealing hidden elements. Patience is required as the environment changes slowly over time.
There is no combat or fast‑paced action; tension rises through repeated corridor walks and the gradual exposure of unsettling details. Success depends on observation and intuition rather than reflexes.
- Take notes on objects that seem out of place; they often hint at later changes.
- Revisit previously explored rooms after new doors open to discover fresh clues.
02 / THE GUIDE
Narrative Delivery
Story elements are conveyed through items and the house’s layout rather than explicit dialogue. The plot is presented in a non‑linear fashion, encouraging players to piece together events from fragmented memories.
Each discovered object tells its own story, creating a measured rhythm that deepens the psychological atmosphere as the player progresses.
- Focus on the visual details of each item; they carry the story’s weight.
- Allow the pacing to unfold naturally instead of rushing to the next door.

03 / THE GUIDE
Visual & Light Warning
The game includes flashing images that may trigger epileptic seizures in sensitive individuals. The game carries a health warning advising caution for those unfamiliar with such conditions.
Players are encouraged to consider a reasonable audience restriction due to the potential for light‑induced seizures.
- If you are prone to seizures, adjust lighting or take breaks during intense flashes.
- Read the warning fully before starting to ensure personal safety.
04 / THE GUIDE
Demo Version
A free demo serves as a prequel to the main story, offering an independent narrative about a family living before the main events. It introduces the house’s atmosphere without requiring purchase.
The demo can be played on its own, providing context and setting the tone for the full game’s psychological themes.
- Play the demo first to become familiar with the house’s layout.
- Use the demo to gauge whether the game’s pacing matches your preferences.
05 / THE GUIDE
Platform & Features
Locked Up is available on Windows and supports single‑player, Steam achievements, partial controller support, and family sharing. These features are listed without implying additional functionality beyond their names.
The game is a single-player experience and can be played on a supported Windows PC.
- Enable family sharing to let multiple accounts access the game on the same machine.
- Check the Steam achievement list for optional goals after completing the main narrative.





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