GET YOUR BEARINGS
About Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: Reckoning™ is an action‑RPG that blends storytelling from R.A. Salvatore, art from Todd McFarlane, and design from Ken Rolston. Players explore a massive world, from Rathir’s city streets to Dalentarth’s wilds and the Brigand Hall Caverns, while uncovering a 10,000‑year‑old lore. The game’s Destiny system lets you continuously reshape your character’s class, skills, weapons and armor, creating a personalized combat style. Intense, responsive combat mixes melee, magic and Fateshift kills, delivering a dynamic RPG experience.
01 / THE GUIDE
Massive World Exploration
The game offers a large, varied world that includes the vibrant city of Rathir, the expansive region of Dalentarth, and the grim Brigand Hall Caverns. Each area contributes to hundreds of hours of immersive gameplay. Lore spans 10,000 years, providing depth to the setting and narrative. Exploration is tied to the story of rescuing a war‑torn world and seeking the keys to immortality. Players encounter diverse environments and hidden secrets throughout their journey.
- Take time to revisit earlier locations after unlocking new abilities; new paths may become accessible.
- Use the map to mark points of interest; many secrets are hidden off the main routes.
02 / THE GUIDE
Destiny System – Customizable Classes
The Destiny system lets you build and evolve a character with millions of combinations of skills, abilities, weapons and armor. It is described as a revolutionary way to continuously evolve your class to match your play style. This flexibility supports both melee‑focused and magic‑focused builds. Because the system is open‑ended, you can modify your hero at any point, adapting to new challenges or personal preferences without starting a new game.
- Experiment with hybrid skill trees to discover synergistic combos.
- Keep a spare set of gear for quick role changes during combat.

03 / THE GUIDE
Intense Action Combat
Combat is described as some of the most intense and responsive action seen in an RPG. Players can seamlessly blend magical and melee attacks, facing scores of enemies in grand fight sequences. Finishing moves are called Fateshift kills. The system rewards timing and positioning, encouraging players to mix attack types for maximum effectiveness against varied foes.
- Practice timing for Fateshift kills to maximize damage output.
- Switch between melee and magic to keep enemies off‑balance.
04 / THE GUIDE
Platform Features and Support
The title runs on Windows and includes Single‑player, Steam Achievements, Partial Controller Support, Steam Cloud, Remote Play on Tablet, and Family Sharing. These features enhance accessibility and allow progress to sync across devices. Partial Controller Support indicates that a controller can be used, though the game does not require it exclusively.
- Enable Steam Cloud to keep saves safe across multiple PCs.
- Try Remote Play on Tablet for short sessions away from the main PC.
05 / THE GUIDE
Story and Lore Depth
The narrative follows the first warrior resurrected from death, tasked with rescuing a world torn by war and mastering the keys to immortality. The setting is built on 10,000 years of fiction created by R.A. Salvatore. Storytelling is woven through quests, dialogue, and environmental details, offering a rich backdrop for player actions.
- Read dialogue and journal entries to uncover hidden lore.
- Complete side quests to gain additional context for the main plot.





COMMUNITY
Player discussion