GET YOUR BEARINGS
About Ion Fury
Ion Fury puts players in the shoes of Shelly "Bombshell" Harrison, a former bomb‑defuser turned explosive‑wielding operative. After Dr. Jadus Heskel releases his cybernetic cult across Neo D.C., Shelly battles through seven sprawling zones filled with multiple paths, secret rooms, and relentless foes.
The game runs on an enhanced Build Engine, offering widescreen visuals, full controller support, and a keyboard‑only option. With no health regeneration, a hand‑crafted arsenal, and a level editor plus source code, it blends classic 90s FPS feel with modern conveniences.
01 / THE GUIDE
Story and Setting
Shelly Harrison earned the codename "Bombshell" by defusing bombs for the Global Defense Force. When transhumanist Dr. Jadus Heskel unleashes his cyber‑cult on Neo D.C., she switches from defusing to detonating, seeking revenge across the city.
The narrative guides her through seven zones, each containing multiple levels, hidden areas, and inhuman enemies. The setting combines a retro‑futuristic urban landscape with chaotic combat encounters.
- Watch enemy spawn patterns early to choose weapons that match their armor.
- Explore off‑main routes; hidden rooms often hold extra ammo or weapons.
02 / THE GUIDE
Weapon Arsenal
Ion Fury supplies a varied arsenal, highlighted by the tri‑barreled Loverboy revolver, a buckshot-loading grenade launcher, and heat‑seeking smart bombs. Many weapons feature alternate fire modes and multiple ammo types, encouraging different combat approaches.
Bowling Bombs deliver over‑the‑top destruction, while the Loverboy supports both single shots and rapid hammer‑fanning fire, giving players options for close‑quarters and ranged engagements.
- Switch between primary and alternate fire to adapt to enemy armor.
- Reserve high‑damage ammo for tougher foes; use buckshot in the grenade launcher for groups.

03 / THE GUIDE
Level Design
All levels are hand‑crafted, featuring multiple paths, secret rooms, and complex set pieces. The game explicitly states there is zero procedural generation, ensuring each area feels intentional.
Seamless transitions replace mandatory checkpoints, allowing continuous flow from one encounter to the next while the "Save Anytime" feature lets players record progress at will.
- Look for environmental cues that hint at hidden routes.
- Use the save‑anytime option before attempting risky shortcuts.
04 / THE GUIDE
Technical Features
Ion Fury runs on the original Build Engine upgraded for modern hardware, supporting widescreen, full controller input, and a keyboard‑only option. Custom volume controls, adjustable difficulty, and "Save Anytime" give players flexibility.
The game includes stereo sound, a FastTracker‑2 module soundtrack, Steam Cloud for saved data, and Steam Achievements, providing a polished experience across sessions.
- Adjust difficulty to match your skill level; lower settings help learn enemy layouts.
- Try the keyboard‑only option if precise aiming feels more comfortable than a controller.
05 / THE GUIDE
Modding and Development Tools
Full game source code and a level editor are publicly available, allowing players to create custom maps or modify existing content. This openness encourages community‑driven extensions.
Steam Trading Cards, Achievements, and Family Sharing let players pursue extra goals and share the experience without purchasing another copy.
- Experiment with the level editor to design your own multi‑path arenas.
- Browse community‑shared maps to see how others interpret the hand‑crafted style.





COMMUNITY
Player discussion