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About In Stars And Time
In Stars And Time is a single‑player RPG for Windows that centers on a two‑day time loop. The story follows Siffrin, the only character who remembers each reset, as they and a small group of companions strive to stop an evil king. After a tragic event the loop restarts, giving the player repeated opportunities to explore the same locations, talk to the same characters, and attempt different actions. New dialogue options and puzzle solutions become available as the player gains fresh perspective in each cycle. Combat is resolved through a turn‑based Rock‑Paper‑Scissors system, while memories of friends can be equipped as armor to improve the party’s stats. A deity known as the Change God can be prayed to for luck, which may affect abilities in later attempts. The game offers full controller support, Steam achievements, cloud saves, and family sharing, and it emphasizes experimentation and gradual improvement to break the loop and end the tyrant’s rule.
01 / THE GUIDE
Time Loop Mechanic
The narrative repeats a two‑day period after a tragedy, and only Siffrin notices the reset. Each iteration lets the player revisit the same locations, uncover new dialogue, and try different actions.
Looping is the primary way the game progresses: fresh insights allow alternative puzzle approaches and altered conversational choices.
- Keep a brief note of which dialogue lines appear after specific actions.
- Experiment with different choices in each loop to see how the world reacts.
02 / THE GUIDE
Rock‑Paper‑Scissors Combat
Combat encounters are turn‑based and use a Rock‑Paper‑Scissors system. Selecting the symbol that counters the enemy’s current choice determines success, adding a simple tactical layer.
The system encourages players to observe enemy symbols and choose the appropriate counter each turn.
- Watch which symbol the enemy displays each turn and respond with the counter symbol.
- Try different symbols against the same enemy to discover which lead to successful outcomes.

03 / THE GUIDE
Equipping Memories
Players can turn memories of friends into armor, which boosts the party’s combat abilities. These memory items are obtained through story progression and can be swapped between loops.
Equipping memories provides a narrative‑driven method to enhance stats without traditional gear.
- Test different memory pieces to notice how they affect combat performance.
- Review which memories become available after each loop and adjust your loadout accordingly.
04 / THE GUIDE
Praying to the Change God
A deity known as the Change God can be prayed to for luck and team improvements. Each prayer offers a chance to boost abilities, influencing subsequent loops.
Prayers act as a resource that players can use strategically during tougher battles or challenging puzzles.
- Consider praying before a difficult encounter to observe any effect.
- Combine prayer benefits with equipped memories to see cumulative changes.
05 / THE GUIDE
Adventurer Cast
The party includes Siffrin (pun‑master protagonist), Mirabelle (caring housemaid), Isabeau (gold‑hearted defender), Odile (mature researcher), and Bonnie (enigmatic companion). Each character contributes distinct personality to the story.
While the narrative highlights their traits, gameplay centers on loop progression, memory equipment, and the RPS combat system.
- Listen for each character’s remarks; they may hint at hidden memories or puzzle clues.
- Use the different perspectives presented by the cast to consider alternative solutions.





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