GameWiki.

Hollow Knight WIKI

Maps and route notes

Track unexplored branches, ability gates, benches, and travel links.

THE GUIDE

What to do and why

Mark a reason to return

When a route is blocked, record whether the obstacle looks like a movement gap, locked door, or dangerous encounter. Later, a new ability or item can tell you which markers to revisit first.

Connect safe anchors

Benches and travel points divide Hallownest into practical exploration loops. Before entering an unfamiliar branch, note how you would return to the last safe anchor with your current abilities.

Clear information gaps

If you keep revisiting the same dead end, change the question: look for an unvisited side passage or a different region that may provide the needed ability. Custom map markers exist precisely to preserve those leads.

TAKE INTO YOUR NEXT SESSION

Action checklist

0 of 3 complete

GO DEEPER

More Hollow Knight guides

Hallownest exploration

Use maps, benches, and transport points to turn a large world into manageable loops.

Read guide →

Boss learning

Learn the boss arena and attack cues before spending every opening on damage.

Read guide →

REFERENCE

Source and update note

This evergreen play plan was reviewed on 2026-09-23. Check current in-game details and patch notes before relying on specific values or availability.