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About Hello Charlotte EP2: Requiem Aeternam Deo
Hello Charlotte EP2: Requiem Aeternam Deo is an episodic adventure where you control a puppet named Charlotte. The game presents a surreal story that explores themes such as junk food, religion, and unattainable happiness while keeping the same cast of characters across episodes. The second installment follows Charlotte’s mind unraveling, with ink flowing and blood‑red flowers blooming in a desolate field. It is part of a series that includes a free first episode and later entries that expand the narrative.
01 / THE GUIDE
Episodic Structure
Each Hello Charlotte episode is treated as a separate story, differing in storytelling style, themes, and illustrations while retaining the core characters. EP2 continues the series after the free EP1, which can be downloaded from itch.io.
The series progresses through EP1 (2015), EP2 (2016), a spin‑off minigame Delirium (2017), and EP3 (2018). EP3 serves as both a prologue and an epilogue to the main plot, linking the earlier episodes together.
- Compare the visual style of EP2 with EP1 to notice how the illustrations evolve.
- Observe how recurring characters behave differently across episodes despite the shared cast.
02 / THE GUIDE
Narrative Themes
EP2 laments the impossibility of universal happiness and idolizes unreachable figures. The story also touches on horror elements linked to junk food, TV culture, religion, and romance novels aimed at middle‑aged women.
As Charlotte’s mind unravels, visual motifs such as flowing ink and blood‑red flowers appear in a desolate field, reinforcing the episode’s melancholic tone.
- Reflect on how the episode’s themes contrast with the lighter tone of EP1.
- Notice the symbolism of ink and flowers as visual representations of mental decline.

03 / THE GUIDE
Character Ensemble
Players meet Charlotte, a Puppet they control, alongside her alien friends, a maggot cat, and an Observer. These characters persist throughout the series, providing continuity despite changing storylines.
The narrative encourages keeping Charlotte safe, though it also allows for her demise, adding a layer of player choice within the story’s framework.
- Track each character’s presence across episodes to see how their roles shift.
- Consider how the Observer’s perspective influences the storytelling.
04 / THE GUIDE
Platform Availability
Hello Charlotte EP2 is a single‑player title developed by etherane and released for Windows. The game does not list macOS or Linux as supported platforms.
Family Sharing is listed as a feature, indicating the game can be shared within a family account on the platform where it is purchased.
- Verify Windows system requirements before installation.
- Utilize Family Sharing to let multiple household members access the game without separate purchases.
05 / THE GUIDE
Development History
The series was created by etherane, beginning with EP1 in 2015. EP2 followed in 2016, expanding the narrative and visual style. A later spin‑off, Delirium (2017), tested RPG Maker features, while EP3 concluded the storyline in 2018.
Each installment continues the plot, and Delirium in particular was made to test some of the RPG Maker features.
- Explore Delirium to see how the developer experimented with RPG Maker mechanics.
- Compare the release years to understand the series’ evolution over time.





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