GET YOUR BEARINGS
About Hell Pie
Hell Pie is a 3D platformer where you control Nate, the self‑styled “Demon of Bad Taste,” on a quest to gather grotesque ingredients for Satan’s birthday pie. The journey takes Nate across four large worlds filled with shocking visuals, violent characters, and illicit themes.
Nate is accompanied by Nugget, a chained angel who serves as both guide and grappling‑hook‑like tool. Players can also find and equip horns that grant new abilities, buy outfits, and collect a wide variety of items while tackling challenging platforming sections.
01 / THE GUIDE
Core Premise and Characters
The game’s narrative centers on Nate, described as the “Demon of Bad Taste” and the 8th deadly sin, who must secure disgusting ingredients for a satanic birthday pie. Failure to collect them “will be hell to pay,” establishing the stakes of the platforming adventure.
Nugget, an angel chained to Nate, provides “holy insight” and can be thrown like a grappling hook or used as a weapon. This partnership defines the primary interaction between the demon protagonist and his celestial companion.
- Use Nugget’s grappling ability to reach distant platforms early, reducing backtracking.
- Listen for Nugget’s insight cues; they often hint at hidden paths or required items.
02 / THE GUIDE
Horn Abilities
Throughout the overworld, Nate can locate horns that, when equipped, grant “new hellish abilities.” These abilities expand the player’s moveset, allowing alternative solutions to obstacles and enemies.
The description emphasizes “freedom” in using the extensive moveset, indicating that each horn provides a distinct mechanic that can be mixed with existing platforming tools.
- Experiment with each horn’s ability in a safe area before tackling a timed section.
- Combine horn powers with Nugget’s swing to create longer reach attacks.

03 / THE GUIDE
Nugget Mechanics
Nugget functions as a multi‑purpose tool: he can be thrown like a grappling hook, swung as a weapon, and offers guidance. His chain attachment to Nate makes him a persistent element in movement and combat.
The description notes that Nugget is “chained to Nate, so can be used like a grappling hook or swung around as a weapon,” confirming both traversal and offensive uses.
- When using Nugget as a weapon, aim for enemies near walls to maximize swing momentum.
- Deploy Nugget’s hook to cross gaps that seem too wide for a normal jump.
04 / THE GUIDE
World Exploration
Players explore four “big worlds” that contain “insane environments” and “repugnant characters.” Each world presents platforming challenges that require the full moveset and Nugget’s abilities to overcome.
The description mentions “explore 4 big worlds and survive challenging platforming levels,” indicating a structured progression through distinct areas with increasing difficulty.
- Map each world’s major landmarks before hunting for hidden items to avoid unnecessary back‑tracking.
- Use the horn abilities that match a world’s theme; they often simplify its toughest sections.
05 / THE GUIDE
Customization and Collectibles
The game encourages players to “collect things! Lots of things!” and to “buy outfits,” allowing Nate to reflect his “bad taste” aesthetic. Collectibles include horns, outfits, and miscellaneous items scattered across levels.
Fashion options are presented as a purchasable feature, reinforcing the theme that the demon should “look the part” while also providing a non‑essential progression layer.
- Prioritize outfit purchases after completing a world to keep inventory space for essential horns.
- Track collectible locations in a notebook; many are hidden behind Nugget’s swing points.





COMMUNITY
Player discussion