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About Heads Will Roll: Reforged
Heads Will Roll: Reforged places you in the Hundred Years War as a medieval footman whose goal is simply to survive. Through careful decisions in turn‑based combat and survival choices you can rise to become a famed knight. The game blends RPG progression, a deep crafting system, and a roguelike mode that reshapes each playthrough with randomised gear, enemies, and events. It also offers a story‑focused mode with quick‑save support for players who prefer narrative over hardcore survival.
01 / THE GUIDE
Turn‑Based Combat
Combat uses a turn‑based system that weighs character stats, weapon proficiency, weapon length, fatigue, and injuries. Each encounter requires the player to weigh these variables before acting. The system also accounts for hundreds of items and consumables that can affect outcomes.
Weapons have distinct movesets tied to strength, agility, and other attributes, and they interact with each other in countering ways. This depth encourages strategic planning rather than simple button‑mashing.
- Balance strength‑based weapons with agility‑focused gear to keep options open.
- Monitor fatigue and injuries; they directly influence combat effectiveness.
02 / THE GUIDE
Loot and Crafting
Over 200 lootable items range from weapons and armor to trinkets, poisons, medical supplies, and crafting components. Players can combine many of these resources to create medical items, utility tools, and crossbow ammunition.
Crafting lets you turn scavenged supplies into useful gear, expanding your survivability and combat options throughout the campaign.
- Collect low‑level items early; they often combine into valuable consumables.
- Prioritise crafting ammunition for ranged weapons to maintain distance in fights.

03 / THE GUIDE
NPC Consequences
Every action influences NPC opinions, affecting future dialogue and event triggers. How you treat characters in and out of battle can open or close interaction paths.
Some NPCs also represent potential romantic interests, adding a personal dimension to relationship management.
- Treat NPCs consistently to build trust and unlock hidden events.
- Consider the long‑term impact of hostile actions on future quests.
04 / THE GUIDE
Roguelike and Story Modes
Roguelike mode lets you level your profile after each death, unlocking new starting items and improving base characteristics for tougher challenges. Each run is reshaped by random generation of items, enemies, and events.
Story mode focuses on narrative twists with quick‑save and quick‑load options, offering a less punishing experience while still providing strategic depth.
- Use Roguelike unlocks to experiment with different weapon combos.
- In story mode, save before major battles to explore alternative outcomes.
05 / THE GUIDE
Arsenal and Defensive Gear
Dozens of weapons—including swords, axes, maces, spears, throwing knives, and crossbows—each have unique movesets tied to specific stats and skills. Defensive gear ranges from helmets to chainmail stockings, each with varying qualities.
Choosing the right combination of offensive and defensive equipment is essential for surviving the war’s varied encounters.
- Mix melee and ranged weapons to adapt to different enemy types.
- Upgrade armor quality when facing higher‑damage foes.





COMMUNITY
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