GET YOUR BEARINGS
About Full Metal Furies
Full Metal Furies is a true‑cooperative action RPG from the creators of Rogue Legacy. It emphasizes team play with a combat system where every player’s role matters, letting up to four friends join online or offline, or a single player use a unique “Pick 2” system. The game features four distinct classes, over 70 enemy types, and a world filled with hidden clues and multi‑phasic titan battles. All resources are shared among teammates, encouraging coordination rather than competition.
01 / THE GUIDE
Co‑op Gameplay
Full Metal Furies supports up to four players together, whether on the same couch or via online connection. Every variation between local and remote co‑op is available, and the same mechanics apply regardless of how you play. All loot, health and other resources are shared, removing competition for last hits or gold. This design pushes players to focus on coordination and reviving fallen allies rather than individual gain.
- Communicate barrier colors early so teammates know who can shatter which enemy.
- Use the shared resource pool to plan combo chains without worrying about who gets the reward.
02 / THE GUIDE
Pick 2 Solo System
When playing alone, you select two party members to enter the battlefield. Quick‑switching between them lets you recreate the same combos and air‑crits available in multiplayer. All nuances of co‑op, including shared resources and barrier mechanics, remain active, so solo play mirrors the team experience without sacrificing depth.
- Pair a ranged class with a melee class to maximize combo potential.
- Practice the quick‑switch timing in a safe area before tackling tougher enemies.

03 / THE GUIDE
Classes and Skill Trees
Four classes—Alex the Fighter, Meg the Sniper, Triss the Tank, and Erin the Engineer—each offer a unique playstyle and their own skill tree. Skills replace equipment, allowing you to customize abilities such as a freezing shout for the Tank or a machine gun for the Engineer. Each class’s abilities are built around counters, combos, and their thematic role, giving players many options for tailoring combat tactics.
- Experiment with swapping abilities between classes to discover unexpected synergies.
- Focus on a single class’s tree first to understand its core combos before branching out.
04 / THE GUIDE
Barriers and Reviving Allies
Enemies appear with colored barriers that only allies of the matching color can break. These barriers do not break on their own, requiring coordinated attacks. When a teammate falls, revive bars rise naturally over time, but a teammate’s assistance speeds the process. Reviving is essential because the shared resource system means a downed player can’t contribute to combos or barrier breaking until revived.
- Assign a dedicated reviver in each fight to keep revive times minimal.
- Prioritize breaking barriers that protect high‑damage allies first.
05 / THE GUIDE
World Exploration and Secrets
The adventure spans locations like the snow‑capped town of Thessaly, Foloi Forest, and the Stygian Well tombs. Secrets, clues and hidden dimensions are scattered throughout, rewarding careful observation. The story is extensive, comprising over 20,000 words in eight languages, and includes a large collection of one‑liners that add flavor to exploration.
- Take note of environmental cues that hint at hidden paths.
- Revisit earlier areas later on to see if you notice any secrets you missed the first time.





COMMUNITY
Player discussion