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About FINAL FANTASY TACTICS - The Ivalice Chronicles
FINAL FANTASY TACTICS – The Ivalice Chronicles retells the War of the Lions, a conflict sparked by rival regents Goltanna and Larg after the king’s death. The narrative follows Ramza Beoulve, a noble’s third son, and his common‑born friend Delita as they navigate political intrigue and battlefield peril.
The game blends turn‑based strategy with a job system, letting players position units on 3D terrain, manipulate turn order, and combine abilities from over twenty jobs. Enhanced graphics, full voice acting, and a “Squire” difficulty option make the title approachable for newcomers while preserving the classic experience.
01 / THE GUIDE
Story and Setting
Ivalice is described as a kingdom blessed by the light of the gods and ruled by a Two‑headed Lion. After the king’s death, a two‑year‑old heir ascends the throne, prompting dukes Goltanna the Black Lion and Larg the White Lion to vie for regency, a clash known as the War of the Lions.
Ramza, third son of House Beoulve, and his childhood companion Delita, a commoner raised among nobles, are the primary protagonists. Their personal journeys intersect with the larger conflict, driving the plot through political intrigue and battlefield encounters.
- Note how each duke’s deeds during the war earned them great renown.
- Consider how Ramza’s noble background versus Delita’s common roots affect dialogue.
02 / THE GUIDE
Job System
Players can unlock more than twenty jobs, including white mage, black mage, and dragoon, as party members level up. Once an ability is learned, it remains usable after switching to another job, allowing hybrid builds.
Each job provides a unique set of abilities, and the large pool of abilities encourages experimentation to craft personalized strategies for any battle scenario.
- Track which abilities persist after a job change.
- Mix offensive and defensive abilities from different jobs for balance.

03 / THE GUIDE
Battlefield Positioning
Combat occurs on 3D battlefields where terrain height and obstacles affect unit effectiveness. Placing units on higher ground can extend range for ranged jobs, while obstacles can shield vulnerable allies.
Turn order can be manipulated through positioning and job abilities, enabling players to plan sequences that capitalize on terrain benefits and enemy weaknesses.
- Use elevation to increase attack range for ranged units.
- Position melee units to block enemy advances.
04 / THE GUIDE
Creature Taming
Chocobos and other creatures can be captured and led into battle, acting alongside party members. Tamed creatures fight alongside your party, expanding tactical options.
Deploying tamed units can fill gaps in party composition or reinforce existing strategies, offering additional ways to approach encounters.
- Experiment with different creatures to discover complementary abilities.
- Use tamed units to cover roles your party lacks.
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Accessibility Options
The Enhanced version includes a “Squire” difficulty setting, designed to be more accessible for first‑time players. It also supports a wide variety of controllers, keyboard, and mouse inputs, giving players flexibility in control method.
Additional features such as adjustable difficulty, save‑anytime, and remote play on phone or tablet further lower barriers, allowing play in various environments.
- Start with Squire difficulty to learn core mechanics without pressure.
- In the Enhanced version, try mouse input if you prefer point‑and‑click navigation.





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