GET YOUR BEARINGS
About Feed All Monsters
Feed All Monsters puts you in charge of a tiny food‑delivery service for hungry creatures perched on floating islands. You guide three employees along a line‑drawing path, stopping at each monster to drop off a lunch box.
The game offers 200 handcrafted levels that play like a line‑puzzle rather than a traditional grid. There is no time pressure, and you can take as long as you like to find the most efficient route using only mouse actions.
01 / THE GUIDE
Gameplay Mechanics
Each level presents a set of monsters waiting on a floating island. Your task is to drag a line from one monster to the next, creating a continuous path that visits every creature. The puzzle is solved when the line reaches every monster. The design encourages finding the optimal route, but the game does not enforce a timer, allowing players to think through each move at their own pace.
- Try sketching a quick mental map before you start dragging.
- Look for shortcuts that let the line cross itself without breaking the path.
02 / THE GUIDE
Level Design
The 200 levels are handcrafted, meaning each island layout and monster placement was manually created rather than procedurally generated. This results in varied challenges that gradually introduce new spatial arrangements. Because the levels are fixed, players can revisit any stage to improve their route, though the game does not require replaying for progression.
- Start with simpler islands to get a feel for the line‑drawing flow.
- Notice recurring patterns; they often hint at efficient routes.

03 / THE GUIDE
Controls
The game is mouse‑only: left‑click selects the starting monster, dragging draws the line, and right‑click is also used to control the game. No keyboard or controller input is required. All actions are performed by dragging and dropping, making the experience accessible to players who prefer point‑and‑click interaction.
- Right‑clicks are part of the simple mouse controls, so experiment with them while drawing.
- Adjust your mouse sensitivity if the line feels too jittery.
04 / THE GUIDE
Visual Style
Monsters are presented with a cute, slightly grumpy appearance, reinforcing the light‑hearted tone of the game. Their simple designs keep the focus on puzzle solving rather than narrative depth. The floating islands provide a colorful backdrop, and the line you draw is clearly visible against the scenery, ensuring clarity during play.
- Observe each monster’s position relative to island edges for natural line flow.
- Enjoy the whimsical art; it can make longer puzzles feel less tedious.
05 / THE GUIDE
Platform Features
Feed All Monsters runs on Windows and supports Steam services such as Achievements, Trading Cards, Cloud saves, and Family Sharing. These features integrate with the Steam ecosystem but do not affect core gameplay. The game also includes a custom volume control and can be played without any timed input, reinforcing its casual nature.
- Enable Steam Cloud to keep your progress across multiple PCs.
- Check the custom volume settings if you prefer quieter background music.





COMMUNITY
Player discussion