GET YOUR BEARINGS
About Exorcism Agency
Exorcism Agency mixes match‑3 gameplay with roguelike deck‑building, letting players line up colored ghost cards on a battle track and clear them to finish exorcism tasks. Each run features random card colors, instruments, and ghost larvae that shape the experience.
Beyond combat, the game offers a Ghost Nursery for cultivating defeated spirits, extensive avatar customization in the lobby, and an Exorcism Record where players can read and share horror stories. The game is single‑player on Windows and lists Steam achievements, cloud saves, workshop support, and Family Sharing.
01 / THE GUIDE
Match‑3 Deckbuilding
The core loop blends classic match‑3 with a deck‑building layer. Ghost cards appear in random colors on the track, and players play cards to match and eliminate them, creating dynamic battles.
Combos arise from thoughtful card placement; higher‑scoring chains generate extra rewards that can be spent in the shop, encouraging strategic deck construction for each run.
- Try different color combinations to see which produce larger combos.
- Visit the shop to invest earned rewards in its various services.
02 / THE GUIDE
Exorcism Choices
Each exorcism task presents a crossroads where players decide to confront a powerful ghost, explore unknown areas, or rest for a moment. The decision depends on the current situation and resources.
These choices influence how the curse is broken and which mysterious events unfold, prompting players to weigh risk versus reward during each run.
- Review your deck and instrument inventory before opting to fight a strong ghost.
- Exploring the unknown is one crossroads option when you want to push into mysterious events.

03 / THE GUIDE
Ritual Instruments
Instruments are obtained by facing ghosts, opening supply chests, or purchasing supplies. Different classes can equip distinct instruments, each offering unique functions.
Players can mix instruments and charms to craft a personal exorcism style, using each tool’s strengths to survive ghost groups.
- Collect supply chests early to expand your instrument pool.
- Match instrument types with your deck’s strengths for smoother battles.
04 / THE GUIDE
Ghost Nursery
Defeated ghosts become “ghost larvae” stored in the Ghost Nursery. Cultivating larvae grants extra abilities and special buffs when brought into battle, and higher favorability unlocks unique effects.
Carrying certain larvae may also introduce negative effects, so selecting the right ones is important for each run.
- Raise favorability by feeding ghosts their favorite sacrifices to unlock stronger abilities.
- Check each larva’s effects before adding it to your deck to avoid unwanted penalties.
05 / THE GUIDE
Customization & Stories
Players can fully customize their avatar in the lobby, using hand‑drawn faces, uploaded pictures, and custom kill sounds that appear in battle. These looks can be paired with ghost girls in the Nursery.
The Exorcism Record lets players browse horror stories, leave messages, and create their own urban legends, adding a personal narrative layer to the game.
- Use the customization tools to create a look that matches your preferred exorcism style.
- Read community stories in the Exorcism Record for inspiration on handling difficult runs.





COMMUNITY
Player discussion