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Elevator Action -Returns- S-Tribute official game artwork

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Elevator Action -Returns- S-Tribute Wiki

Infiltrate a terrorist occupied tower, airport, and shopping mall to get classified data and stop their plans. New features have been added to this revival of the home console version of Elevator Action Returns

Steam ↗Windows
GameWiki EditorialReviewed 5 guide topics

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About Elevator Action -Returns- S-Tribute

Elevator Action™ -Returns- S‑Tribute revives Taito’s 1995 side‑scroll shooter, letting you choose one of three special‑forces agents—Kart Bradfield, Edie Burret, or Jad the Taff—to infiltrate facilities, collect data from red doors, and escape each stage. The S‑Tribute edition also includes the original 1‑player Elevator Action from the start.

Beyond the core run‑and‑gun loop, the edition adds quality‑of‑life options such as Rewind, Slow Mode, Quick Save/Load, Unlimited Credits, Stage Select, increased healing, up to nine lives, and a Scan‑Lines visual filter. These settings let players adjust difficulty and presentation while keeping the classic arcade feel.

01 / THE GUIDE

Character Selection

At the beginning you select one of three operatives—Kart Bradfield, Edie Burret, or Jad the Taff. Each character has a unique input pattern for continuous unarmed attacks, which influences how quickly you can chain melee strikes.

All characters share the same core actions: shooting, jumping, and using sub‑weapons. The selection does not lock any of the convenience options, so you can later adjust lives, healing, or weapon retention independently of the chosen operative.

  • Try each character’s melee sequence in a short test run to see which rhythm feels most natural.
  • If you prefer rapid unarmed combos, note that Kart uses a double‑tap on the shoot button.

02 / THE GUIDE

Combat Mechanics

Shooting is the default damage method, but pressing the shoot button near an enemy switches to bare‑hand combat. Continuous melee attacks are performed by double‑tapping shoot as Kart, or by pressing shoot then jump as Edie or Jad.

Unarmed attacks double the score for each enemy defeated. Elevators can be used for movement and as weapons; a sub‑weapon can be thrown into an elevator and the platform moved to strike foes, though the player can also be harmed by the same action.

  • Use unarmed attacks on groups to boost your score quickly.
  • Position elevators to trap enemies, but stay clear of the platform when it moves.
Elevator Action -Returns- S-Tribute official gameplay screenshot
Publisher-provided gameplay image · CITY CONNECTION

03 / THE GUIDE

Scoring System

Points are awarded for defeating enemies, breaking items, and destroying environmental objects. Hidden items and rolling objects can be broken for extra points, and destroying fluorescent lights or switchboards darkens a floor, doubling points earned during that period.

Unarmed kills also double the score for each enemy. Collecting data from red doors is required to finish a stage but does not directly affect the score.

  • Target fluorescent lights early to create a high‑score window.
  • Break as many visible items as possible; each broken object adds to your total.

04 / THE GUIDE

Convenience Features

S‑Tribute adds several quality‑of‑life options: Rewind lets you step back in time, Slow Mode reduces game speed, and Quick Save/Load lets you store and resume at any moment. Unlimited Credits removes the continue limit, and Stage Select lets you begin from any level.

Additional tweaks include Increased Healing, up to nine lives, adjustable damage taken, and the option to keep your current weapon into the next level. A Scan‑Lines filter mimics a CRT monitor for a nostalgic visual effect.

  • Use Rewind to correct a misstep without restarting the entire stage.
  • Enable Scan Lines if you enjoy a retro visual aesthetic.

05 / THE GUIDE

Classic Mode Access

Unlike earlier releases where the original Elevator Action was a bonus, this version grants immediate access to the classic 1‑player Elevator Action from the start menu, allowing you to experience the 1995 arcade title directly.

The classic mode runs as a separate single‑player experience, preserving its original controls and level design while co‑existing with the modern S‑Tribute features.

  • Play the classic mode first to learn stage layouts before tackling the enhanced version.
  • Compare scoring between classic and S‑Tribute to see how unarmed bonuses differ.

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IN THIS WIKI

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COMMUNITY

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    QUICK ANSWERS

    Elevator Action -Returns- S-Tribute FAQ

    Can I play Elevator Action Returns with friends?

    Yes, the game supports multiplayer, co‑op, and split‑screen modes alongside single‑player.

    Is there a way to continue indefinitely?

    The Unlimited Credits option removes the continue limit, allowing infinite continues.

    Do the convenience features affect the original classic mode?

    Convenience options apply only to the S‑Tribute version; the classic Elevator Action runs as its own 1‑player mode without those features.

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    SOURCES & CREDITS

    Official resources and further reading

    Original editorial guidance. Game imagery and trailers are provided by the publisher through Steam. Media and reference links checked 2026-10-23. Game versions, supported platforms, and balance can change; consult the linked release notes for current details.