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About 神树残响(Echoes of the Divine Tree)
Echoes of the Divine Tree is a single‑player RPG/strategy adventure set in the Kingdom of Karen, where an ancient sacred tree forms the nation’s faith. The story follows Hekate, called the “Child of the Sacred Tree,” as a festival incident throws the royal family, the Saint Valtine Church, and the Truth Liberation Army into conflict.
The game offers an ultra‑extended campaign of over 400,000 words, card‑based combat, an alchemy crafting system, and various progression mechanics such as gathering and skill trees. Developers note playtime of 30 hours or more, and the title includes Steam Achievements, Trading Cards, Cloud saves, and Family Sharing.
01 / THE GUIDE
Storyline and Setting
The narrative opens with the annual Sacred Tree Festival, organized by the Saint Valtine Church and the noble family to thank the ancient tree that blesses Karen. Hekate attends the festival with her sharp‑tongued maid Ela and the nun Sissy, establishing her role as the beloved “Child of the Sacred Tree.”
During the festival a major incident occurs, disrupting the celebration and shaking Hekate’s faith. The plot then follows the struggle among the royal family, the Saint Valtine Church, and the rebellious Truth Liberation Army as Hekate seeks a path without regret.
- Observe each faction’s dialogue for clues about their motivations.
- Note how Hekate’s interactions with Ela and Sissy reflect her internal conflict.
02 / THE GUIDE
Card System
Players collect hundreds of unique cards, each delivering a distinct battle performance. The variety encourages different card builds, allowing multiple strategic approaches in combat encounters.
Every card is paired with skeletal models and skill effects, making each visual distinct. The system interacts with other mechanics such as skill trees and strengthening, broadening tactical options.
- Mix cards with contrasting effects to discover emergent synergies.
- Compare visual skill effects to gauge each card’s impact before committing to a build.

03 / THE GUIDE
Alchemy Crafting
The alchemy system lets players explore maps, gather materials, and obtain blueprints. Using these resources, players forge unique artifacts and weapons that raise their strength.
Crafted items integrate with gathering and strengthening mechanics, creating a layered progression path. Gathering materials across the maps expands the resources available for forging artifacts.
- Prioritize map areas rich in diverse resources to expand crafting options.
- Review blueprints before crafting to understand potential stat improvements.
04 / THE GUIDE
Campaign Length
The campaign is described as ultra‑extended, containing over 400,000 words of text. This volume contributes to an estimated playtime of 30 hours or more.
Multiple gameplay systems—card combat, alchemy, gathering, and skill trees—interlock to keep the experience varied throughout the lengthy narrative.
- Schedule short sessions to manage the large amount of text without fatigue.
- Balance combat and crafting activities to maintain steady pacing over long play periods.
05 / THE GUIDE
Demo Save Transfer
After the February update, players can inherit a demo save file into the full version. The process requires copying the demo’s save folder from its www folder, pasting it into the official version’s www folder, and then deleting the config file to avoid configuration issues.
The inheritance method is only valid before the demo is removed on April 7th. If the official version already has a cloud save, the transfer should be performed while the game is running.
- Delete the config file after pasting to prevent configuration conflicts.
- Complete the transfer before April 7th, when the demo becomes unavailable.





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