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Dverghold official game artwork

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Dverghold Wiki

When the Dwarves of Dverghold awakened something ancient beneath the isle of Rekestt, King Sterren sent word across the Shattered Sea: brave the haunted depths, or let the darkness rise. Oldschool dungeon crawl

Steam ↗Windows
GameWiki EditorialReviewed 5 guide topics

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About Dverghold

Dverghold returns to the classic first‑person, grid‑based dungeon crawl, letting you lead a party of up to four into the haunted depths of Rekestt. Exploration is level‑by‑level, with hand‑crafted rooms, traps and secrets that reward careful observation.

Between expeditions you return to a basecamp near Gravhollow, where you can recruit mercenaries, upgrade facilities and converse with a cast of characters. The game blends tactical turn‑based combat, resource management and a persistent world, all set to an original Dungeon Synth soundtrack.

01 / THE GUIDE

First‑Person Dungeon Delving

Navigate Rekestt’s haunted halls in a classic first‑person view, moving through hand‑crafted dungeons that change between expeditions. Every corner may hide treasure, traps or lethal foes, encouraging cautious progression.

The layout is not randomly generated; designers place rooms and hazards deliberately, but monster patrols and loot can shift, meaning you cannot rely on a single memorised route.

  • Take note of recurring trap patterns to anticipate future hazards.
  • Compare the visual cues of doors and corridors to infer where hidden loot might be placed.

02 / THE GUIDE

Tactical Turn‑Based Combat

Combat uses a turn‑based system where party positioning, timing and terrain influence outcomes. Arrange characters in front‑row and back‑row formations, lure enemies into hazards and time spells for maximum effect.

Resources are limited, and enemies can be cunning; sometimes retreating is the wiser choice, emphasizing strategic decision‑making over button‑mashing.

  • Experiment with different formations to see how enemy movement interacts with environmental hazards.
  • Observe enemy attack patterns before committing powerful spells.
Dverghold official gameplay screenshot
Publisher-provided gameplay image · Team Sorgarn

03 / THE GUIDE

Basecamp Management

Your camp near Inner Gravhollow grows as you progress. Recruit new heroes, upgrade facilities and manage resources that will affect future expeditions.

Each mercenary arrives with random skills and can stay only while exhaustion, disease and dungeon conditions allow, so you must adapt your strategy to the roster you have.

  • Prioritise facility upgrades that improve resource availability for longer runs.
  • Track each recruit’s condition to plan when to rotate them out before exhaustion.

04 / THE GUIDE

Story and Worldbuilding

The game is set in the Shattered Sea after the age of civilisation fell. King Sterren the Second calls adventurers to reclaim Rekestt, and each character you meet adds a piece to the lore.

Dialogue with mercenaries, the quartermaster and other strangers provides guidance and deepens the atmosphere, while the original Dungeon Synth soundtrack reinforces the oppressive darkness.

  • Listen to character dialogue for hints about hidden paths or upcoming threats.
  • Compare the musical themes to the visual tone of each area for immersive storytelling.

05 / THE GUIDE

Early‑Access Progression

Dverghold is released in Early Access, with each major update adding a new Act that expands the reclaimed sections of Rekestt. Player feedback influences the direction of future content.

Act I (Summer 2026) introduces the basecamp and the first expedition; subsequent Acts will add flooded caverns, deeper realms and the final confrontation.

  • Provide feedback on level design to help shape later Acts.
  • Track which Act you are playing to anticipate new mechanics or environments.

WATCH THE GAME

Dverghold videos

Official trailers & gameplay

INSIDE THE WORLD

Screenshots & game images

5 official screenshots

IN THIS WIKI

Your reading checklist

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COMMUNITY

Player discussion

    QUICK ANSWERS

    Dverghold FAQ

    What perspective does Dverghold use for exploration?

    Exploration is presented in a classic first‑person view, letting you move through grid‑based dungeons directly.

    How does combat handle character positioning?

    Combat is turn‑based and uses front‑row and back‑row formations, where placement and terrain affect attack outcomes.

    Can I improve my basecamp over time?

    Yes, you can recruit heroes, upgrade facilities and manage resources, which persist between expeditions.

    More Dverghold guides

    SOURCES & CREDITS

    Official resources and further reading

    Original editorial guidance. Game imagery and trailers are provided by the publisher through Steam. Media and reference links checked 2026-10-23. Game versions, supported platforms, and balance can change; consult the linked release notes for current details.