GET YOUR BEARINGS
About DOGWALK
DOGWALK is a short casual interactive story where you control a large, friendly dog in a winter‑themed miniature world. You help a child decorate a snowman by finding colorful items hidden throughout the scenery.
The environment is built from scanned paper‑craft models, giving a handcrafted look. The game is free, open‑source, and was created by Blender Studio to test Blender and the Godot Engine.
01 / THE GUIDE
Gameplay & Objectives
Players guide the dog through camping grounds, forest paths, creeks, and a frozen pond while guiding or dragging the child. The main objective is to locate hidden decorative items and place them on the snowman.
There are no fail states; the game simply reacts to the actions you take. Whether you act as a mischievous companion or a helpful guide, each choice creates a moment without locking progress.
- Observe where items are placed to understand the game’s placement logic.
- Try both guiding and dragging the child to see how the scene responds.
02 / THE GUIDE
Paper‑Craft World Design
The world consists of real‑life paper models that were scanned and recreated digitally, creating a miniature open‑world aesthetic. Locations include camping grounds, forest paths, creeks, and a frozen pond.
This visual style showcases the project’s open‑source nature and demonstrates how Blender and Godot handle scanned assets, giving each area a distinct paper‑crafted texture.
- Look closely at texture edges to notice the paper‑craft origin.
- Compare the terrain types to appreciate the variety of scanned models.

03 / THE GUIDE
Input Options & Accessibility
DOGWALK offers mouse‑only, touch‑only, and partial controller support, letting players choose their preferred method. Custom volume controls and stereo sound are also provided.
The game does not require timed input, allowing relaxed play sessions and accommodating players who prefer a slower pace.
- Test the touch‑only mode if you enjoy direct screen interaction.
- Adjust the custom volume controls to match your listening environment.
04 / THE GUIDE
Saving & Progression
Save Anytime lets you save your progress whenever you choose. This feature works within the single‑player experience.
Family Sharing is listed as a supported feature, meaning the game can be installed and launched by multiple household accounts.
- Save before exiting to ensure your current state is stored.
- Use the family sharing option to let other household members launch the game.
05 / THE GUIDE
Open‑Source Release & Community
DOGWALK is free for everyone and released under a Creative Commons Open Project license. All assets and code are available as free and open‑source software.
The project served as a testbed for improvements to both Blender and the Godot Engine, encouraging community contributions and modifications.
- Visit the Blender Studio website to download source files.
- Consider contributing minor improvements to the open‑source repository.





COMMUNITY
Player discussion