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About Dear Devere
Dear Devere is a visual‑novel experience that unfolds through an exchange of letters between Angela Bard, a solitary woman in the Scottish isles, and the enigmatic Devere. Set in 1935, the narrative progresses as players read illustrated correspondence, revealing a mystery that reshapes Angela’s life.
The game offers voice‑acted dialogue, multiple endings, and accessibility options such as Open Dyslexic font, self‑voicing, and text‑to‑speech. It supports full controller input, family sharing, and runs on Windows, macOS, and Linux.
01 / THE GUIDE
Letter‑Based Narrative
The story is delivered entirely through letters, postcards, and other documents, allowing players to piece together events at their own pace. This format emphasizes reading and interpretation over traditional visual‑novel dialogue boxes.
Each correspondence reveals new plot details, and the player’s choices can lead to different conclusions, providing multiple endings based on how the letters are interpreted and responded to.
- Take note of subtle clues in each document; they often foreshadow later revelations.
- Compare the tone of Angela’s and Devere’s letters to gauge their evolving relationship.
02 / THE GUIDE
Voice Acting
Lead characters Angela and Devere are fully voice‑acted, adding emotional depth to the written correspondence. The performances are integrated directly into the letter presentations.
Voice acting enhances immersion, especially when combined with the optional self‑voicing toggle, which can read on‑screen text aloud for accessibility, alongside a descriptive text toggle.
- Enable the descriptive text toggle for additional spoken description.
- Listen for changes in vocal tone to detect hidden emotions.

03 / THE GUIDE
Accessibility Features
Dear Devere includes Open Dyslexic font, a self‑voicing toggle, and a text‑to‑speech mode, catering to a range of reading preferences. These options can be activated independently of each other.
The game also provides a Simplified Chinese translation, expanding accessibility to non‑English speakers while preserving the original narrative structure.
- Try the Open Dyslexic font if you find standard fonts hard to read.
- Use the text‑to‑speech mode for hands‑free reading during long sessions.
04 / THE GUIDE
Cross‑Platform Availability
Developed by Jasmine Osler, Dear Devere runs on Windows, macOS, and Linux, ensuring broad accessibility across desktop environments. No platform‑specific content is noted in the official listing.
Family Sharing is supported, allowing multiple accounts to access the same game library copy, which can be useful for households with several players.
- Check your platform’s controller settings if you prefer using a gamepad.
- Family Sharing lets siblings experience the story without purchasing separate copies.
05 / THE GUIDE
Multiple Endings
Player decisions within the correspondence can lead to different story outcomes. The game does not prescribe a single “correct” path, encouraging replay to explore alternate conclusions.
Each ending reflects the cumulative impact of choices made while reading and responding to letters, offering varied emotional resolutions.
- Replay the story with different choices to compare outcomes later.
- Experiment with different response styles to see how they affect the ending.





COMMUNITY
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