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About Days Without Incident
Days Without Incident is a short, previously unreleased horror prototype from We Create Stuff, built in 2017 and offered free‑to‑play on Windows. The game places you in an abandoned metalworks factory where health, ammunition and puzzles demand careful attention.
Designed to linger for 45‑60 minutes, the experience blends noir‑style mystery with indie survival‑horror roots, linking the earlier Nightmare House mod to the later In Sound Mind. Steam integrations include achievements, partial controller support, cloud saves and family sharing.
01 / THE GUIDE
Lost Prototype
The title is presented as a “lost prototype” that was never released before this offering, providing a glimpse into the creative development that preceded In Sound Mind. The description calls it a “never‑before‑seen horror experience” from 2017.
Playing this version shows early design choices and atmosphere that shaped later indie horror titles, acting as a historical snapshot for fans and newcomers alike. The source notes it reveals the creative roots of In Sound Mind.
- Compare visual motifs with later releases to notice evolution.
- Observe how puzzle layouts feel more experimental than polished.
02 / THE GUIDE
Noir‑Drenched Mystery
The setting is an abandoned metalworks factory shrouded in sickness, whispers and silence, creating a noir‑like atmosphere. Players investigate the tragedy that befell the town of Ebenflow and its workers, as described in the source.
Narrative focus is on piecing together hidden truths about the factory, emphasizing mystery‑driven exploration rather than combat. The description invites players to “solve intriguing puzzles” while uncovering what happened.
- Take notes on environmental clues to aid later puzzle solutions.
- Listen for audio cues that may hint at story details.

03 / THE GUIDE
Short Survival Horror
The experience is designed to last 45‑60 minutes, making each encounter feel concise and unsettling. Health management and ammunition use are highlighted, with the source urging players to “make every bullet count.”
Because of its brevity, the game pressures players to solve puzzles efficiently and conserve resources, reinforcing a tense survival‑horror mood without extended playtime.
- Conserve ammunition early to avoid scarcity later.
- Monitor health indicators closely during tense sections.
04 / THE GUIDE
Steam Features
Days Without Incident includes several Steam integrations: achievements, partial controller support, Steam Cloud and family sharing. These features are listed under “Features” in the source data.
Partial controller support indicates the game can be played with a controller, while Steam Cloud allows progress to persist across sessions. Family sharing lets other accounts access the title.
- Check the achievement list for optional challenges.
- Enable cloud sync to keep progress when switching PCs.
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Development Lineage
The prototype is described as an evolutionary milestone between the Nightmare House mod and In Sound Mind, highlighting its role in the studio’s indie horror trajectory. The source calls it “The DNA of Indie Horror.”
Understanding this lineage helps players appreciate design shifts and thematic continuities across the developer’s portfolio, as the prototype bridges earlier and later works.
- Play Nightmare House to see earlier mechanics.
- Compare narrative tone with In Sound Mind for growth insights.





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