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About Creatures of Ava
Explore the vibrant world of Ava alongside Vic, a 22‑year‑old nature explorer, as she uncovers the planet’s four distinct ecosystems. From the colorful Nari jungle to the mysterious Mâruba swamp, each area teems with life and hidden secrets.
The game centers on taming over twenty wild creatures using a special flute, healing the infection known as “the withering,” and learning the customs of the native Naam. Its narrative, co‑written by Rhianna Pratchett, blends environmental puzzles with a personal journey into Vic’s past.
01 / THE GUIDE
Exploration of Ecosystems
Ava’s world is divided into four colorful ecosystems, each offering unique flora and fauna to discover. The design encourages players to wander and observe, linking environments through natural pathways.
Travel between areas relies on the abilities of tamed creatures, which can be used to traverse obstacles and reach hidden locations. This creates a loop where exploration unlocks new creature interactions.
- Take time to observe each ecosystem’s visual cues; they often hint at nearby traversal routes.
- Compare creature abilities across ecosystems to find the most efficient path forward.
02 / THE GUIDE
Flute‑Based Creature Taming
Players use a special flute to calm and tame wild creatures, turning aggressive behavior caused by the withering into cooperation. Playing melodies fosters a bond with creatures that enables you to utilize their skills for traversing the planet.
Tamed creatures become tools for solving environmental challenges, such as reaching high platforms or moving obstacles, reinforcing the game’s creature‑saver focus.
- Experiment with different flute notes to discover which creatures respond best.
- Listen for subtle audio cues that indicate a creature’s willingness to be tamed.

03 / THE GUIDE
The Withering Infection
An unknown infection called the withering drives native fauna to act aggressively. Healing, rather than defeating, is the core combat approach, aligning with the game’s non‑aggressive design.
Understanding the infection’s source is key to progressing, as it ties directly into the narrative and the planet’s ecological balance.
- Observe patterns in creature behavior to infer the spread of the infection.
- Cross‑reference environmental changes with creature health for clues.
04 / THE GUIDE
Naam Inhabitants and Customs
The Naam are Ava’s indigenous people, each with distinct customs that players can learn through interaction. Their knowledge provides insight into the planet’s history and the nature of the withering.
Learning about the Naam and their customs deepens your understanding of Ava’s inhabitants and the world’s history, making cultural understanding a rewarding part of the experience.
- Pay attention to Naam dialogue; it frequently contains environmental hints.
- Compare customs between different Naam groups to uncover hidden lore.
05 / THE GUIDE
Vic’s Personal Narrative
Vic’s expedition is intertwined with a personal backstory that unfolds as players progress. Partnered with researcher Tabitha, Vic confronts both external threats and internal memories.
The narrative, co‑created by Rhianna Pratchett, blends mystery with environmental themes, encouraging players to reflect on the impact of their actions on Ava’s world.
- Track story milestones to see how Vic’s past influences current objectives.
- Contrast Vic’s perspective with Tabitha’s observations for deeper context.





COMMUNITY
Player discussion